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myri
??? IS A NORMIE
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Post by myria on Jul 5, 2020 3:30:55 GMT
LUMIA'S TEMPLATE || LAST UPDATED: 5/7/20 POST 1 [attr="class","ApplicationTemplate"] Credits to Imuit for the template❈༻ LUMIA PEURA ༺❈ ╔══════════════════ ∘◦ ❈ ◦∘ ══════════════════╗ ❝How ironic would it be for a glitch to fix this game of life?❞╚══════════════════ ∘◦ ❈ ◦∘ ══════════════════╝ ༻ OVERVIEW ༺ » NAME: Lumia Peura » CIVILIAN ALIAS: Fuyune Mizushima・冬音 水島 » ALIAS: Wild Child, Interitus (Former villain name), Inty, 404, Lu » AGE: 17 » GENDER: Female » SEXUALITY: Demisexual » BLOOD TYPE: AB- » BIRTHPLACE: Espoo, Finland » NATIONALITY: Finnish » ETHNICITY: Finn » SPOKEN LANGUAGE: Finnish (Native), Japanese (Partially Fluent), English (Fluent), Russian (Mostly Fluent) » VILLAIN NAME: Glitch » AFFILIATION: Villain »» Villains (敵・ヴィラン, lit. "Opponent") are people who use their Quirks to commit crimes, cause destruction, and potentially put innocent lives at stake. » RANK: Bane »» They've succeeded. For whatever reason that brought them this far, they has finally turned into a threat for the entire country. Their name is well-known to the population of the country. Rookie and Specialist Heroes fear them. Their mere presence is enough to daunt them and their heroic intentions. They’re no strangers to gathering fellow villains into organizations and use their manpower to stand up against the Pro heroes. Banes are actively sought both by the Heroes and Vigilantes. Erratic and unpredictable, Lumia has left scars that are bound to sting for years to come; a semi-loyal disciple and trickster that seeks to carry on the legacy that her mentor has passed onto her. Regardless of how childish and ignorant some may perceive her to be, there is no denying the sheer ferocity and cruelty that she has presented to the world in her increasingly daring exploits. » THEME: Casual || Lull || Hunt || Alt. Hunt || Combat || Alt. Combat ༻ PERSONALITY ༺ » POSITIVE TRAITS:✔ Easygoing ✔ Protective ✔ Resourceful ✔ Loyal ✔ Highly adaptable
» NEGATIVE TRAITS:✘ Untrusting ✘ Hypocritical ✘ Childish ✘ Deceitful ✘ Extremely disorganised
»LIKES:✔ Festivals ✔ Cold climates ✔ Marshmallows ✔ Gaming ✔ Taking naps
»DISLIKES: ✘ Loud noises ✘ Being fussed over ✘ Hot chocolate ✘ Heroes (The reasons behind their existence) ✘ Anything feline related
» GOALS: ★ Destroying society's trust in heroes ★ Liberation of quirk usage ★ Making heroes redundant ★ Making the world an easier place for her to live in ★ Protecting the people she loves
» FEARS:☠ Solitary confinement ☠ Being powerless ☠ Losing control of herself ☠ Betrayal ☠ Being unable to remember who she is
» HOBBIES:❤ Playing games ❤ Idle exploration ❤ Taking naps ❤ Stargazing For someone whose name is up on the villain list and doused in the waters of trauma galore, Lumia is surprisingly chill when it comes to being around others. Though somewhat wary and distrusting of strangers, she can keep a cool facade in conversation and normal day to day interactions without making too much of a fuss. However, that doesn't necessarily equate to her paying particular attention to topic she has no interests in, nor does it mean she will participate in conversation by her own will - Unless, of course, she finds herself absolutely needing to state her opinion on the matter. She's reserved, and rightfully so, a broken soul that has no idea what she needs to do nor what she has to do to achieve it; No longer is she certain with her choices without the jeering guidance of her Northern Star: Polaris. Given her general lack of direction and inconsistent modus operandi, heroes have struggled to track her down time after time and those who have gone up against her often come back with merciless wounds or long-lasting scars. She does not believe in holding back when push comes to shove and will fight especially if it's for the sake of protecting someone she actually cares for. Achieving a level of acquaintanceship, much less friendship is both a chore and a dubious promise made when it comes to Lumia - Mostly due to the way she seems to blank out during conversations, and of course, that unnatural habit of sleeping as and when she pleases. Most times, she's simply going along with her impulses and hitting at the problems as they come along, her experience in this making her a rather adaptable person to any situation she may be thrown into. On the rare occasion that she finds herself bringing company on her shenanigans, especially those less experienced than her, she's actually thinking ahead and planning for the best opportunity to strike - Least guards, least dangers, low chances of drawing heroes or vigilantes in, greatest heist rewards; Despite her fickle nature, Lumia is always one to provide help to those who need it, whether directly or indirectly. She likes brushing off such nice deeds as acts of kindness that incur debt but will often 'forget' to reclaim that favour afterwards. However, it is undeniable that she can be considered a chaotic neutral entity, bringing troubles to people regardless of factions or beliefs. On some days, she might play nice with the heroes and save a kids or two. On others, she might be supplying the villains with weapons or even tipping vigilantes off about upcoming raids. In the end, she likes committing acts that make this game of life much more entertaining for her to watch. No one stated you had to pick a side, after all. ༻ APPEARANCE ༺ | » HEIGHT: 155 cm (5'1") » WEIGHT: 40 kg (88.1 lb) » EYE COLOR: Amber / Silver » HAIR COLOR: Light Blue » SKIN COLOR: Ghostly Pale » SCENT: Pine, ash and faint rust » ABNORMALITIES: For as one as tiny as her, the number of scars she bears beneath those clothes is not something to be scoffed at. The most recent and notable one goes straight over her right eye, one that she gained in a fight with the veteran hero Lowkey, now known as Kingmaker. Due to it, Lumia has completely lost sight in her right eye.
She also has an odd tattoo on her shoulder resembling a glitched or broken core from any adventure RPGs, dark in the daytime but giving off a soft glow at night - It is suspected that this has something to do with Polaris and her quirk. » FACE CLAIM NAME: G11 » FACE CLAIM SERIES: Girls Frontline
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Cold, forgotten, blood stains upon her hands that can’t be washed away; A lowly vixen left to rise from the ashes of ruins, a damnation of her own doing. With skin marred by the scars of her mistakes both present and past, Lumia carries herself with somewhat of a ghostly presence. Her hair, now faded into ash, is often left down whenever possible but is more often than not tied up while she graces the streets with feather-light footsteps. After a poorly chosen conflict against a rising hero specialist and a badly landed hit, Lumia has lost all functions of vision in her right eye, resulting in her personal choice of a simple eyepatches to cover the scar up - Though most of the time, the eyepatch is hidden under unruly locks of hair she can't be bothered to pin up. Her lightly-coloured irises carry a sense of distance, her passing gaze making it seem as though she were simply daydreaming or leaving people with an odd chill down their spine at the hollowness that lies within. The fading colours could be attributed to an unhealthy buildup of stress and poor health; However, it is more likely than not related to the sudden disappearance of her counterpart, Polaris. In her civilian disguise, Lumia dyes her hair a temporary blue and wear coloured lenses. Not being an avid fan of attention, Lumia prefers to keep her scars covered up as best as possible, leading to her clothing choice of a largely oversized green jacket. Mostly mild-tempered and zoned out in amicable or neutral environments, Lumia can often be caught taking a nap or daydreaming even in the middle of conversations. On the other hand, upon descending into absolute anarchy, Lumia truly clicks to reality, usually rolling up her sleeves to reveal bandages wound round her arms to hide her scars and wounds. Gone is the indifferent expression, replaced by a sharp gaze with a great attention to detail - A look somewhat akin to a hunting fox or wary predator. She usually dons a white undershirt and black shorts to account for both personal and practical comfort in the seasonal heat of Japan; At the same time, ensuring that she can get into a scuffle or escape trouble as and when required. Noise-cancelling headphones are a must in her outfit, whether to escape dull conversations or simply to save her own skin from being caught off-guard. To prevent the overbearing sunlight from getting into her eyes, Lumia also wears a simple dark green cap to match the running colour scheme. Shoes on, shoes off - Lumia honestly doesn’t care. Having gotten used to the feeling of walking upon coarse grounds, the girl is almost unaffected when it comes to walking barefooted; Unless, of course, navigating on heated grounds such as sun-kissed beaches or pavements. For the sake of looking presentable, she does wear a pair of red sneakers whose shoelaces are sometimes untied, becoming a tripwire that takes her by surprise in seconds. Contrary to expectations, the fox has never tripped over them when it actually counts - Perhaps due to her natural reactivity to life-threatening situations. Nevertheless, she wears a pair of black knee guards to prevent as many injuries as possible. » VILLAIN OUTFIT:Nothing much changes between her usual choice of outfit and her villain disguise, except that she wears jackets that she is most willing to part with at a moment's notice and doesn't have her cap on. Instead, she dons an amalgamate mask where half resembles a wolf and the other half resembles a sheep - A rather infamous insignia that many identify her by, if they weren't already tipped off by the uncomfortable changes in surrounding temperature. ༻ HISTORY ༺ Born in Espoo, Finland as the only child, Lumia had a pretty normal family, if you didn’t look at the fact that her parents were renowned retired competitive gamers. Seeing their game-changing plays, team spirit and the fun they had inspired her to want to stand on the global stage one day. Her daily gaming grind got her rising through the ranks faster than any previously recorded players. Her name grew prominent in the gaming community as she participated in several junior category competitions, starting from her city to the regional stage. Daily gaming did take its toll on her, causing her to withdraw from society having spent more time gaming indoor than speaking face to face with others. Considering that the main field of focus was heroism, many couldn’t understand the reasons behind her dedication to become a professional gamer and many treated her as a weirdo, going out of their way to avoid and insult her. Anyone who actually tried talking to her either wanted to gain some popularity in the gaming community or take advantage small fortune she had built from the competition prize monies. There was no one she could trust, everyone that acted nice had their own hidden agendas and everyone that bullied her were never caught or punished. She got new scrapes and bruises every day, but she held her tongue, not wanting to blow the situation out of proportion. But if you left frustrations pile up, you were bound to explode. At the age of 7, Lumia finally hit rock-bottom, getting beaten and shoved around in a secluded corner of her school to the point of wavering consciousness. In her desperation to get out of this situation and her indignance that not even her ‘friends’ that benefitted from her tried to help her, she snapped, transforming into a giant beast and causing massive injuries to the bullies whilst beating them unconscious. On that day, she incapacitated 5 students, 3 of which had a concussion, one of which fell into a coma while one of them became permanently disabled after his bones were shattered beyond repair. She was immediately expelled and deemed as someone that needed to be under strict supervision 24/7. Thus came the immediate decision to move to Japan, home to the strongest pro heroes known in the world. She was home schooled (i.e. confined to her house) for 7 years, with barely any human interaction except when she was talking to her parents. The only way she could communicate with anybody outside her home was via her gaming client and the internet but even then, whatever things she said were closely monitored to ensure that she wouldn’t cause any more incidents whether by accident or on purpose. Not to mention that they had placed (More like forced really) a collar on her, one that constantly monitored her stress levels and told her what to do when it passed a certain threshold. In fact, gaming was probably the only thing keeping her sane in her times of loneliness. When she finally hit the age of 15, she was, in a sense, ‘recommended’ by a pro hero to join U.A. While many believe that it was due to some amazing talent or quirk that she had, Lumia definitely knew better, what with the order to move into the school dormitories as soon as possible. They wanted to keep an eye on her. They just wanted to ensure she wouldn’t kill anyone by accident. ╔══════════════════ ∘◦ ❈ ◦∘ ══════════════════╗ ❝It's a long way to heaven and a straight one down to hell.❞ ╚══════════════════ ∘◦ ❈ ◦∘ ══════════════════╝ And yet, the heroes would fail horribly, a vixen smothered by the troubles she refused to share with others would cower from the graces of heroism, only to turn to villany in hopes of finding her own path. Cockiness would only have gotten her that far, and fate would have guided her by letting her fall under the wings of a snowy owl, picking up on cursing and the occasional habit of getting into unwanted fights. She would have finally picked the wrong one in the form of a Cheshire cat, an utter force of nature mentally crippling her by removing her one source of comfort, Polaris, in an absolute state of panic. Nowhere is safe, yet there's nowhere to hide. Lumia can't quite decide where's she going, nor what she truly wants to achieve, so she doesn't. Instead, she devotes her time to helping people who need a hand and liberating the innocent who've had their lives stolen away by false justice and prejudice, destroying those who oppose her and eliminating scum to make the world just a little better. ༻ ITEMS ༺ ✧ Phone: It pretty much serves no purpose other than to kill her boredom looking at the passing new or drama stirring up. No one ever seems to call, not that anyone actually would. ✧ Kintendo Switch (Lovingly sponsored by Lyov): One word, bribe - A portable gaming device bestowed upon her in exchange to give up her ravenous pursuit of nuggets. Just for one day though. ✧ Notebook: A simple brown notebook with blank pages containing random scribbles of memories, notes and marked newspaper clippings. Lumia uses this to keep track of her daily misdeeds and possible breeding grounds for chaos, allowing her to pick up from where she left in the event that she ever loses her memories. ✧ Coloured pens: Colourful, colourful stationary - Lumia always seems to carry at least one on her at all times, regardless of the colour. Besides, the more blinding it is to others, the more amusing their looks when they try to read her amalgamation of a handwriting. Furthermore, they can serve as makeshift weapons for when she runs out of knives to stab with. ✧ Keepsake locket: A locket with a picture of her and Shiryo together, a precious keepsake that she keeps on her person at all times out of sentimental value. She also keeps it as a reminder of her promise to him to stop killing or at least, try to - Old habits die hard. ✧ A handmade yarn lily of the valley: A present made by Lucas that Lumia holds on to for dear life. Whether it’s out of hope to recover her past life or simply an unexplainable attachment to it, the calming scent of flowers always seem to linger within the threads. ✧ Noise-cancelling headphones: The world is loud, people are annoying, especially the talkative ones. To avoid feeling the effects of her quirk and the unnecessary conversation, Lumia can always be found wearing these headphones. ✧ Throwing knives x10: Whether for cutting through ropes, shanking a poor guy or pinning something to the wall, these knives always come in handy. ✧ INT: A shapeshifting weapon that can take on the appearance of a xiphos, spear or gun - INT is well balanced and light weight, designed to keep up with Lumia's erratic fighting style and provide her with greater firepower, making her quite the menace when she wields it. [googlefont=Patrick+Hand+SC][googlefont=Permanent+Marker][newclass=.ApplicationTemplate]font-family:Times New Roman;font-size:14px;[/newclass][newclass=.ApplicationTemplate b]font-weight: 800; color:#683399;[/newclass][newclass=.ApplicationTemplate a]font-family:Times New Roman;font-size:14px;[/newclass]
POST 2 ༻ QUIRK ༺ ༻ CHILD AND BEAST ༺ [attr="class","ApplicationTemplate"] » QUIRK TYPE: Transformation || Mutation » QUIRK RANK: Expert » QUIRK TIER: Diamond » QUIRK DESCRIPTION: A quirk that began as a simple transformation between human and fennec fox. Though a seemingly weak quirk more suited for stealth and infiltration, a few motions of fate have finally pushed the gears into place, allowing Child and Beast to transition into a brewing storm of chaos and a ticking time bomb ready to detonate at the first trigger. Mutation Effects:Enhanced HearingMuch like any wild predator, Lumia has slightly enhanced hearing that can pick up on soft noises such as footfalls or even the buzzing of creatures nearby. However, she is currently unable to pick out specific noises from the whole plethora she hears whilst on the move. Thermal FluctuationTaking on the traits of a desert, Lumia's body temperature fluctuates according to the time of day - A feverish temperature in the day with temperatures up to 40°C, a bitter cold temperature in the night with temperatures as low as 0°C. These extremities are enough to make anyone highly uncomfortable upon skin contact, possibly giving a burn or a harsh frostbite if she holds them in direct contact for too long. (1 post) However, the heat or chill felt by the other can be significantly reduced when there is no skin contact. (2 posts) YggdrasilAn unexpected growth sprouting from the seeds of Thermal Fluctuation, Lumia has learnt to tap into the extremities of her body temperature to create new environments and effects to her advantage. Muspelheim Loud and proud, an untameable beast that runs wild with the ignited ire of Týr's faith. In the daytime, Lumia can draw upon the sleeping dangers of the fiery realms, igniting an area of 40 metres around her and burning anything that gets too close to the flames, with the worst causing second-degree burns. Nine fox tails made of fire extend from her figure, randomly flicking in all directions and lightly scorching enemies that try to engage in close-quarter combat (first-degree burns). Niflheim A silent but deadly killer that sprouts almost instantaneously with the condition of night time being met. At Expert level, Lumia can tap upon the wrath of the underworld, freezing the entire area of 40 metres around her and encasing most inanimate objects in a tomb of subzero ice. If she so chooses, she may focus the ice to form a wall spanning 20 metres in length, placing a firm barrier between her and an enemy. It can withstand several bullets before starting to crack and the force of a falling building before it fully shatters. Furthermore, any stray ice shards that have made its way into open wounds will instantly spike, growing to twice its size and causing freeze damage whatever tissue it comes into contact with. Staying within this area for too long (3 posts) may lead to hypothermia for surrounding people and keeping in contact with the ice (1 post) will result in a nasty frostbite. Transformation Effects:Fennec Fox TransformationAs the basic functionality of her quirk, Lumia is able to transform into a fennec fox with a sandy colouration that blends into silver at the ends of her tail. In that form, her teeth and claws become much sharper, allowing her to tear through small pieces of flesh with relative ease. Her sense of hearing and smell are enhanced to the point where she is able to track down a person much like a dog would. The natural physique and lightness of the fennec fox form also allows her to maneuver obstacles much quicker than normal. With a lot of training, she is supposedly able to maintain this form as long as she is conscious but so far she has only been able to do it in short bursts. (4 posts usage, 2 post cooldown) Beastie PersonalityContained, perhaps even destroyed by unknown causes, the snarky, chaos-loving personality that goes by the name of Polaris seems to have vanished. He no longer speaks to Lumia’s mind, nor does he seem to have any major effect on her - Her ability to change into a beast seems to have been sealed away with his consciousness, leaving all but a tattoo-like marking of an empty, glitched core on her left shoulder. However, his ghost can sometimes be caught lingering in her memories from time to time - an ethereal presence that simply watches, as if waiting... BerserkerWith Beastie’s personality sealed away, Lumia has regained a fracture of her true personality which includes an ever-brewing grudge and thirst for blood. This fraction of her personality is usually contained by taking naps or snacking on sugary treats. Berserker passively allows Lumia to maintain a strong mentality that isn’t easily shaken as compared to other people and creates a sense of detachment from reality, allowing her to make cutthroat decisions where required. When in a state of heightened emotions, she gains an urge to destroy and will lash out at anyone closest to her, the effects of thermal fluctuation slightly increased with her maximum temperature spiking at 50°C and minimum temperature clocking at -10°C. Super Move: Revontulet - The Arctic MirageTrue to its folklore, Revontulet starts with the arrival of frost, when the first rays of moonlight hit the ground. When in her transformed state, Lumia’s usual appearance of a fennec fox seems to take on the more distinctive features of an arctic fox. Following the passive nature of her quirk, frost spreads upon any surface she touches, this time with a twist. Phase I - Winter’s Slumber: By dragging her tail against it, Lumia can dispel the frost, scattering the crystalline powder and lowering the ambient temperature to a mild chill within a 15 metre radius of herself. It takes a post for everything to fully take effect. Phase II - Arctic Blaze: The icy powder now fully scattered begins to work its magic, reflecting all forms of light in the area in a hazy swirl of colours heavily reminiscent of an Aurora Borealis. Depending on the person’s mental state, one might even see life-like illusions of things that aren’t even there, ranging from their loved ones to their greatest fears, to even the vixen herself. Of course, one might not see anything at all except for the shifting colours and therein lies the true gimmick of Arctic Blaze: providing a sort of cover to help Lumia distract and mislead her opponents while she carries on with her plans. This mist lasts for a total of 2 posts. » QUIRK DRAWBACKS:Active Effects:Fennec Fox TransformationWeaknesses of fennec fox form include - Enhanced hearing means that she can get affected by high-pitched noises that are usually out of the hearing range of a human - Unable to reach places that she normally would be able to access in her human form - Unable to speak to other people (unless they have a suitable quirk to talk to animals) BerserkerThis state is easily countered by comforting gestures such as a hug or the presence of a familiar person, making her stop in her tracks right before she reaches them. Surprisingly, the sound of bells also helps to calm her down from this feral state. Upon calming down from this effect, Lumia is too drained to engage in combat, severely increasing her reaction time and will attempt to sleep in order to recover from her outburst. However, she will stay awake if a person continues to interact with her - Much like how one would stay up past bedtime if they were talking to someone. Furthermore, Lumia can suffer from heatstroke or frostbite as time in her berserker state goes on, the first signs showing at 2 posts in the form of headaches and dizziness (heatstroke) or numbness in her hands (frostbite). Going beyond 3 posts of usage can severely affect her functionality and can also be fatal if she overexerts herself. Passive Effects:Enhanced HearingAs expected of anyone with enhanced hearing, loud or intense noises can easily overwhelm all her senses and gradually force her body to stop functioning properly. Upon a minute of uncontrolled exposure (1 post), Lumia will experience a light headache and a bit of nausea. At two to four minutes, the headache becomes a migraine and she loses her sense of balance (2 posts). At the fifth minute mark (3 post), Lumia’s consciousness will start to drift, severely affecting her reaction time. Prolonged exposure (4 posts) can knock her unconscious if no one is there to keep her awake be it by pouring cold water or simply slapping her senses back into her. Thermal Fluctuation / YggedrasilOverwhelmingly hot in the day, overwhelmingly cold in the night - Needless to say, it's hard to feel comfortable with the excessive temperatures reached. As such, Lumia becomes sleepy and less reactive in the daytime, especially when standing under the sun. In the night time, it is near impossible for her to sleep, much less touch anything directly without leaving trails of frost. Furthermore, the extreme fluctuation between day and night often leaves her vulnerable during the evening (when the sun begins to set) and dawn (when the sun begins to rise), giving her unwanted migraines, longer reaction times and a rather short-temper. Lumia is also not immune to the effects of Yggdrasil, just slightly more resistant. This allows her a grace period of 1 additional post of usage before the effects of her own quirk start turning on her - Frostbite (2 posts), hypothermia (4 posts); First-degree burns from 3 post exposure to her own fire, second-degree with 4 posts. Diet ProblemsLumia's diet is partially influenced by her quirk. She cannot digest corn, carrots and grains well, usually leading to her being sick over a span of at most 2 days. Toxic foods include caffeine, chocolates, grapes and avocados. Though she may not die just by taking a bite, there is still likely to be some sort of sickness that she will have to face. It is estimated that 3 tablespoons of these foods may actually have to ability to kill her. (Never tested before) ༻ OTHER ABILITIES ༺ ༻ Enhanced Reaction Time༺ Silver || Intermediate - Gaming since young, Lumia has developed a relatively faster reaction time to things as compared to other people and can immediately move. With a little polishing of her skills in real time combat situations, she is more likely to be worrying about her next course of action than if she trips. However, she is able to recover relatively quickly from awkward landing positions and can bounce straight back into action with a vicious counterattack or run for it, according to what the situation calls for. ༻ Foxtrot ༺ ╔══════════════════ ∘◦ ❈ ◦∘ ══════════════════╗ ❝The fox dances across the field with ease.❞ ╚══════════════════ ∘◦ ❈ ◦∘ ══════════════════╝ Silver || Apprentice - Foxtrot is a self-taught, adaptable combat style that combines pure instincts and agility and can double up as a stealthing technique. By making use of her natural height and enhanced reaction times, Lumia can take advantage of her opponent's choice of action, dashing through an enemy's defenses to aim a few hits before retreating. By incorporating her quirk transformation to slip in and out of tight situations, she can also bounce between targets at an alarming speed which takes advantage of the element of surprise. It allows her to also navigate uneven terrain and urban environments with ease, barely needing to take a break to regain her balance as her body quickly adapts to odd orientations. ༻ INT ༺ Bronze || Novice - Intelligence stat, intentional feeding, a homage to the old name she once carried - Interitus. INT is an adaptable weapon that can transform between a gun, sword and a spear, serving as Lumia's go-to weapon in combat. Slightly more used to the usage of guns, Lumia can accurately hit any target within 10 metres of herself, causing slight burn or freeze damage depending on time of day. Her accuracy drops by half past 10 metres and continually decreases the further it gets. Her usage of the spear is heavily dependent on momentum to carry an sort of power whilst her grasp on the sword is now somewhat matching that of a practiced knife user - Dangerous and having the potential to be deadly. She may be able to leave multiple cuts enough to bleed out over a few hours, but not lasting wounds. PLAYED BY myriascope [googlefont=Patrick+Hand+SC][googlefont=Permanent+Marker][newclass=.ApplicationTemplate]font-family:Times New Roman;font-size:14px;[/newclass][newclass=.ApplicationTemplate b]font-weight: 800; color:#683399;[/newclass][newclass=.ApplicationTemplate a]font-family:Times New Roman;font-size:14px;[/newclass]
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cos there's no time like the present |
TEMPLATE
TEMPLATE
TITLE
Adderall
RANK
The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 5, 2020 10:59:16 GMT
HANAKO'S TEMPLATE! || LAST UPDATED: 5/7/20 Credits to @rx for the template <Hover images present in app, roll over for them>
HANAKO CHIAKI OVERVIEW » NAME: Hanako Evelynn Chiaki ・ 椛子 千秋» ALIAS:Hana, Eve, Alice, Diablos» CIVILIAN ALIAS: Matthea Hughes» HERO/VILLAIN/VIGILANTE NAME: Nightshade» BIRTHPLACE: Coventry, Rhode Island, USA» AGE: 17» GENDER: Female » ETHNICITY: American-Japanese » SPOKEN LANGUAGES: English (native), Japanese (fluent), Chinese (somewhat there) » SEXUALITY: Bisexual» BLOOD TYPE: Rh Null» THEME: Niflheimr || Anima || Noath || Halcyon || Casual» AFFILIATION: Villain
»» Villains (敵ヴィラン Viran?, lit. "Opponent") are people who use their Quirks to commit crimes, cause destruction, and potentially put innocent lives at stake. » RANK: Scoundrel
»» No matter what the age, as soon as people discover their unique ability and realize what selfish deeds they could possibly carry out with them, it’s already too late. At times, it’s either for silly reasons such as not knowing what to do with their powers or for deeper reasons that people fall into this category of fresh delinquents. They’re not well perceived by the mass media as they are usually associated with normal thugs because of their low reputation. In most cases, they fall into small or big groups who aim to set the world on fire through a set of small tasks. PERSONALITY » POSITIVE TRAITS:✔ Observant ✔ Caring ✔ Kind ✔ Innately passionate ✔ Determined
» NEGATIVE TRAITS:✘ Prideful ✘ Stubborn ✘ Evasive ✘ Needlessly Crass ✘ Flirtatious
»LIKES:✔ All kinds of flora ✔ Ren, though she'll never admit it outloud ✔ Messing with people ✔ Music ✔ Hiding in quiet spots ✔ Dogs
»DISLIKES: ✘ Skin contact with strangers ✘ Anyone touching her ears or tail ✘ People trekking over her lawn ✘ Being ordered around ✘ Loud noise / Noisy people ✘ Cats
»GOALS: ★ Creating her own secret garden ★ Getting over her fears ★ Taking over her parent's floral business
» FEARS:☠ Being ignored (especially by Ren) ☠ Bleeding ☠ Taking lives ☠ Fire, in general ☠ Males
» HOBBIES:❤ Growing plants ❤ Crafting and playing music ❤ Concocting poisons ❤ Taking nature hikes ❤ Brewing teas
Loud, proud and seemingly always ready to attack; Contrary to her demure appearance, Hanako can almost always be described as a rabbit backed into a corner. She thrives off attention, carelessly playing around with the emotions of others while simultaneously remaining defensive of her own. As a child of a botanist and florist, Hanako has a delicate affinity with plants, always seeking pleasure and comfort in the safety of her homegrown gardens for as much time as she can possibly spend before having to reassociate herself with society. In this sense, she's somewhat of a paradox to those who barely scrape the surface when it comes to getting to know her - Always yearning for human interaction yet turning away as soon as she gets it.
However, she's nowhere near as complex when one truly gets to know the Hanako that lies beneath - An awkward girl that barely knows how to make heads or tails of properly talking to others and almost always acts like a child when there's nothing of great importance to worry about. She can be serious when she wishes to be, but she often likes to sweep her natural personality of kindness and caring under the rug so as to deter people from getting too close to her. This flaw can often be associated with her fear of males and her instinctive reaction to those who try to get a little too handsy for comfort.APPEARANCE » HEIGHT: 165cm || 5'5 (Without ears) ||| 180cm || 5'11 (With ears)» WEIGHT: 51 kg || 112.4 lb» EYE COLOR: Blue» HAIR COLOR: Hazel || Brown» SKIN COLOR: HA, what is sunshine?' || Cloudy white» SCENT: Floral scent highly reminiscent of lavender» ABNORMALITIES: Bunny ears and tail, minor burn marks» FACE CLAIM NAME: Amiya» FACE CLAIM SERIES: Arknights She's about as average as a bunny gal can get! No matter the day or the weather, Hanako always carries a sense of style and flair to her appearances and tends to follow fashion trends as loosely as possible. Wearing neither gaudy nor overly dreary clothes, comfort is prioritised in her wardrobe with her go-tos being light sweaters, jackets, skirts, shorts and almost certainly tights just to cover up as much skin as possible. She loves her sneakers and boots, especially considering how often she retreats to her secret gardens. However, she wouldn't particularly go out of her way to refuse wearing heels unless the situation calls for action - Stilettos can be a pretty deadly weapon if utilised well, after all!DIABLOS || VILLAIN SUIT [attr="class","chiliarch"] » EYE COLOR: Blue» HAIR COLOR: Silver || Pink» ABNORMALITIES: Devil-like horns and tail, minor burn marks» FACE CLAIM NAME: Lu» FACE CLAIM SERIES: ElswordWhen the first rays of moonlight strike the earth, Hanako assumes the appearance of a chilling demon, a prideful queen in her own rights that will not hesitate to make her presence known. Donning a blue cloak that doubles up as a jacket, the most noticeable detail of her villain outfit would be the little crown sown onto the left hoodie flap. She often chooses to tie her hair into neat pigtails, remaining just as stylish and sleek when committing crimes. With devil horns and a spiked tail, her faint silhouette in the shadows is almost enough to make anyone run.HISTORY FRAGILE BEGINNINGS
Almost everyone in this world starts off rather unremarkably, a single speck of life breathed into the cosmos, eyes tightly shut and voices screaming to the heavens as if cursing them for binding them to this mortal coil - Hanako would have been no exception.
Being born to an American botanist and a Japanese florist in her hometown of Coventry, Rhode Island, there was almost nothing visibly notable about the child. She was just as boisterous and loud as any other baby, always crying for attention and mindlessly chewing on objects when she had the opportunity. However, this reality would have quickly taken a turn when she'd first fallen sick, an infection rapidly spreading through her body that would have caused the child to develop a high fever and be admitted to the hospital. It was there that doctors made the medical diagnosis that she was suffering from hemolytic anemia, where her blood cells were being destroyed quicker than they were being produced; and the discovery that she possessed the rare blood type of Rh null - One that would render her a fragile, yet medically coveted child.
Injuries and illnesses would almost always succeed in flooring her, confining her to a hospital ward and medical observation for weeks on end. Near constant isolation from the world had severely crippled her in terms of sociability, the girl often kept from meeting other kids of her own age for fear that she might have caught spreading sicknesses or gotten injured without any adults to keep watch. In the event that she did manage to meet any kids beyond the walls of her hospital room, most of the communication they had would have been over the internet or phone calls that could last anywhere from a few minutes to a few hours, depending on how restless she seemed to be.
Not wishing to stop her from experiencing even bits of the world outside, however, her parents would have introduced her to their sacred world of botany, the beauty of flora and all the dangers that lurked beneath. It was in these little moments that she began to develop an attachment to growing plants - Something about planting that seed, watching it germinate and finally sprout into the real-life versions of the delicate splendors depicted in the pictures they had shown; Reading up on the different herbs, noting her observations of her own plants and noting every little sensation they provided. These little beings that continued to grasp onto existence and flourish despite the harsh weather conditions that existed out in the world. All of it thoroughly intrigued her, filled her with an odd sense of satisfaction and helped her to pass the time, eventually helping to ease that sense of restlessness she'd yearned to kill.
Then came the invitation, sudden and yet oh so welcomed by a duo that wished desperately for their child to gain even a glimpse of the wonders around her, to feel the elements upon her skin and know how it felt like to live beyond the confines of a medical cage. A blessed twist of fate would have provided them with the opportunity to gain help for their daughter, albeit hitting them with the necessity of moving abroad to receive that aid. Choosing their child over all, Hanako would have found herself being swept up from her little world of beeping machines and loneliness and led into a brand new world of wonders and new discoveries.
Thus, began a new chapter of Hanako's life.
BEYOND THE CAGE
She had felt somewhat disorientated in her new environment, a little apartment block located in the suburbs of Tokyo - The first floor was a beautifully laid out plant nursery, the second floor being their place of residence and the rooftop having been converted into a little garden. From what she'd heard, her parents had inherited the shop, along with the floral business that her Japanese grandparents used to run and oh, was she delighted in finally having some real space to grow plants as compared to those that were simply grown in little flower pots!
The promised aid would arrive in the form of pills, ones that were supposed to help with her anemia and get her through everyday life, allowing her to finally have a chance of interacting with the people beyond her family. She would often have lurked behind the counter whenever her parents worked the store, helping customers with choosing the best flowers for bouquets and often delving into passionate discussions about different plants and their uses. When she wasn't being a brat in the nursery, she could be found tending to her little rooftop garden or holed up in her room, reading up on the various properties and meanings behind the different flowers. Safe to say, she had settled into her new home rather quickly, becoming much livelier and bubblier as compared to the child who had been locked up for her own good.
Even her parents had begun to grow a little more bold with their business ventures, taking up the assignment of tending to the garden of the famed, yet rumour-riddled Fujisaki household. Without a shred of doubt, Hanako would have tagged along on those adventures and upon having stepped into the manor garden for the very first time, the girl could have sworn that she fell in love with the place. A grand estate that seemed to carry so many mysteries, a large open field for sprawling greenery and delicate foliage - It would have been considered somewhat of a paradise, especially considering how she'd been given reigns of managing her own area and decorating it to the best of her ability. And tend to the garden she did - Digging through the dirt, sorting through the seeds, watering the plants and pruning them as and when needed; Creating this perfect garden of Eden had become a little project that she absolutely treasured and adored.
Only that it would almost have been ruined by the presence of a boy. She hadn't thought much about it when she first spotted him unwittingly trampling on her flower beds, but at some point, the possibility that he might have been the child of her family's employer must surely have crossed her mind. Regardless, she would have launched into a lengthy admonishment about respecting the life of all plants, even calling him a 'blundering buffoon' at some point. He hadn't particularly seemed to mind, however, continuing to come by almost every day and bother her about what she was doing that at some point, she had begun to anticipate his arrival. She may have roped him into helping her on some days, but she would have considered it fair trade for constantly barging in and taking her precious time.
Ren Fujisaki, who would have been her first ever friend, would have begun to show her the wonders of the world she'd missed out on.
CONCEALED TRIPWIRES
There'd be some point that even a rosy coloured life would have begun its descent into madness, a constant downwards spiral that just didn't seem to have any way out. Upon beginning her first few years in high school, Hanako would have witnessed the tears of a grown man and his wife, despair permeating through the whole household as rumours finally reached her ears. Their floral business had somehow ran itself into a dangerous spot with one of its most influential clients - the Sakamakis, the threat of being shut down constantly lingering over their heads like a sharpened guillotine primed for an execution. The only way they could have pulled themselves out of such dire straits was to bend to the will of the client's son, to agree to his request of Hanako's hand in marriage.
Upon closer inspection, it was all too clear that they had been set up by their client in hopes of gaining their son a fiance he had fancied simply by chance but they had no way to get a lawyer to argue their case, the crooked influence running deeper than they had ever expected. Fearful as she was, Hanako would have no choice but to accept on her parent's behalf, making demands for the threat to be rescinded in turn. The trade would have somewhat succeeded, her parent's business spared in exchange for her freedom in love. However, the girl would have quickly realised that everything was way worse than she had expected it to be.
It had started out with awkward flirting from his end, praises and uncomfortable affection thrown her way. This was something that she easily endured for the sake of her family, confiding the vaguest of details to her friend with every meeting they had. Along the way, Itsuki Sakamaki would have learnt of her meetings with Ren, banning her from having any further communication with the boy. However, he had shredded every other fragment of freedom she had in her life, and Hanako being the ever stubborn child would refuse, continuing to meet up with Ren if only to prove that she wasn't going to accept being trapped in this relationship.
That was probably the one event that marked the start of the abuse. Every meeting that she and Itsuki had as part of their 'precious couple time' would turn to nothing but arguments and pure hatred over the controlling nature of their bond. Eventually, he would grow weary of listening to her argue for her freedom, vicious debates turning into physical altercations that often left the girl bruised and in tears by the end. Her health would have suffered a great hit during this period of time, the mental stress of knowing she would most likely be kicked at the next meeting and the physical stress on her body to heal up as fast as possible would have driven her into a pit of despair she simply couldn't climb out of.
Her discussions with Ren would grow dry, each week simply being her struggling not to break down into tears as she skillfully covered up every injury she'd obtained. She was beyond exhausted with fending off every threat that Itsuki had made, protecting her family at the cost of her own happiness taking its toll on her.
The final straw would have been when Itsuki finally snapped. In a fit of rage, he had locked her into her room and set the nursery on fire, ready to watch the bunny beg for him to let her out before she burned. But pride made her bite down on her tongue, defiance against all odds forcing her to escape the building and watch from the street as her beloved home burnt down to the ground. Ashes of painstakingly grown roses would linger in her clothes, the horror of the sight burning itself into her memories for days to come as she finally broke, seeking help from Ren to escape her plight.
The arrangements were quickly made and soon enough, Hanako Chiaki would disappear from the registries of Japan - Marked as legally dead with cause of death being a fire outbreak caused by an electrical surge. However, this fact and her tragedies would remain untold.
BRAVE NEW WORLD
Phoenixes often rose from the ashes. Bunnies, on the other hand, did not. Mentally scarred and broken beyond repair, it became evident that she wasn't going to be able to return to the life she once had. Her connections had been severed for her family's safety, the only news that they were to receive was that she had died in an unfortunate fire and the solemn realisation that they were never going to be able to get back at the sinners. Despite all the warning bells that had been set off in her head, Hanako would find herself smitten with Ren, hesitant in reciprocating and still trying to accept the fact that they got together to this very day. Along the way, she would have discovered his ties to villainy, barely batting a lash at that fact, much to her own surprise. In fact, she would have found herself dabbling in villainy too, slowly enabling Ren by the day whilst enduring his teasing and bullying back just as viciously. Distractions would only have bought that much time, healed that many scars before old injuries ached once more. Atropa Belladonna, Deadly Nightshade. No one was going to search for a ghost, no one was going to bring her back. Carrying her fears over whilst keeping her mouth shut, Hanako would start looking into her ex-fiance, ready to strike back just as quickly and twice as dangerous. Karma's gonna come collect your debt. ITEMS PHONE Barely used unless texting strangers on forums or calling Ren, Hanako just figures that it would be safer to carry it around. LAPTOP Whether for researching her targets or looking into new kinds of plants, Hanako always ensures that hers is constantly functioning for ease of access to information. POCKET KNIFE X 5 Sharpened knives often kept on hand for the sake of self-defense, she sometimes uses this to retrieve her own blood. EMPTY GLASS VIALS X 3 Small glass containers used to collect her blood with modified properties. BLOOD VIALS X 5 Small glass containers that have already been used to collect and store her blood for quick medical purposes on the go. HALF MASK With a simplistic design vaguely reminiscent of a dragon's maws, the mask that Hanako dons is just there to provide a little more cover to her identity. QUIRKS AND ABILITIES QUIRK NAME: Garden of EdenQUIRK TYPE: Transformation || MutationQUIRK RANK: NoviceQUIRK TIER: BronzeQUIRK DESCRIPTION: Garden of Eden is a quirk arising from the odd interactions between two quirks of completely different natures with its abilities falling under two main categories, Lycoris and Diablos.
To put things simply, Lycoris allows Hanako to transform the properties of her blood to mimic the sap or concentrates of different plants that she has encountered before. The blood can then be used to create other substances or salves depending on what is required of her. It takes 1 post to change the properties of her blood and requires a 2 post cooldown for it to change back to normal before she may alter it again to another plant extract. During that two post cooldown, the blood in her body still maintains the properties of the plant extract but has an effectiveness that slowly decreases with each post. Small amounts of blood with modified properties that leaves her body can be stored for a span of a few days, with a deteriorating effectiveness depending on how long it's been since she first stored it.
In the daytime, Hanako assumes a rather gentle appearance of a rabbit girl but when night falls, she takes on a much more sinister look akin to that of a demon. This simple shift in appearance can be attributed to the Arctic Rabbit nature of her mother's quirk combined with the demonic nature of her father's.
In the daytime, Hanako's natural instincts are enhanced to mimic that of an arctic rabbit's, making her slightly more perceptive to signs of danger and slight twitches of movement than a regular human would be. However, whether she chooses to react upon such instincts is independent of the ability.
In the nighttime, Hanako loses such acute perception. Instead, she gains access to a new ability which allows her to transform her right arm into a gigantic claw. Due to its odd proportions compared to her own body, momentum is required to keep it in fluid motion. At her current strength, Hanako is able to knock lighter individuals, such as those weighing below 130 lbs, back by 3 meters. She may have her own balance thrown off by the remnant force of her movement, though." This transformation last for 2 posts with a cooldown of 2 posts.
QUIRK DRAWBACKS: Lycoris The basis of Lycoris is mimicry - Without ever coming into contact with the plant extract, Hanako is unable to replicate its properties. And even in her attempts to replicate those samples, they are ultimately still less effective than their actual counterparts.
The intake of certain plants may lead to severe side effects - In a sense, this consequence applies to Hanako as well. Even with the ability to change her blood to mimic the properties of plant extracts, she is unable to nullify the harmful side effects towards herself. For example, if she alters her blood to take on the properties of nightshade, she will suffer from mild poisoning which may include hallucination and delirium. As such, she may end up poisoning or incapacitating herself and requires the appropriate medical attention to treat each respective scenario.
Furthermore, given the rarity of her blood type and her anemic condition, losing too much blood could lead to a life-threatening situation where she is unable to produce enough blood cells nor able to have a blood transfusion.
Diablos Having an instinct akin to an animal's can be a rather big headache when all kinds of little movements leads to a rush of anxiety crawling through the veins. Most of the time, Hanako is unable to ignore it when her instincts flare up, tending to twitch for no apparent reason. This highly distracts her from holding proper conversations with people, much less helps her to function in crowded areas.
Over the course of transformation usage, Hanako becomes slowly derailed and extremely erratic, losing her sense of rationality with each use and descending into the mental state of a lesser demon - Anarchic, trouble making and unpredictable. She becomes unable to discern friend from foe and will simply have a go at the nearest person without thinking through the possible consequences (2 usages of transformation). She can, however, be coaxed into settling down with the sound of bells, prompting her to stop in her tracks and sit still in a corner until day breaks. During this period of settling down, Hanako essentially becomes catatonic to all external stimulus and will not react to being harmed.
OTHER ABILITIES SALVATION "... oof"
Beginner, Bronze - Having been raised in a household of gardeners, Hanako has been exposed to many plants and their various medicinal properties since young. She can recognise various plants faster than the average gardener and use them to create basic salves or poisons. However, while it does do well in a pinch, since she bases such mixes on theoretical knowledge, the potency is effectively reduced. PLAYED BY myriascope [newclass=.diablos]height:309px;width:450px;background:url(https://i.imgur.com/cvewLvk.jpg);transition-duration:1s;[/newclass] [newclass=.diablos:hover]background:url(https://i.imgur.com/nZmP50R.jpg);transition-delay: .5s;[/newclass][newclass=.chiliarch]height:393px;width:450px;background:url(https://i.imgur.com/SUiGovg.jpg);transition-duration:1s;[/newclass] [newclass=.chiliarch:hover]background:url(https://i.imgur.com/Psl59eI.jpg);transition-delay: .5s;[/newclass]
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Adderall
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The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 5, 2020 11:03:02 GMT
MILUKA'S TEMPLATE || LAST UPDATED: 5/3/21 [attr="class","swamp"] Credits to @rx for the template MILUKA VOLLEREI OVERVIEW » NAME: Miluka Vollerei » ALTERNATE NAME: Haruka Sanae » ALIAS: Mila, Remi, That one trigger-happy kid who shouldn't have access to a gun oHMYGOD » HERO/VILLAIN/VIGILANTE NAME: Milk » BIRTHPLACE: Naples, Italy » AGE: 16 » GENDER: Female » ETHNICITY: Russian-Italian » SEXUALITY: What's that? : D » BLOOD TYPE: O- » AFFILIATION: Vigilante »» Vigilantes are people who voluntarily carry out duties usually done by heroes without paying attention to the law. Due to the hero regulations, people are not allowed to carry heroic duties out on their own and vigilantism is therefore forbidden. » RANK: Knight »» You’re the epitome of normality; there’s nothing special about having an ability and simply using it by yourself without associating yourself to one of the two sides. You’ve just started your career and no one will likely even care about you as you are neither a hero nor a villain. This might turn out to be a benefit for you, as you’ll be less targeted than many students that enrolled in the U.A. High. Otherwise, you’ll have to work hard to gain yourself a reputation. » THEME: Casual || Idle || Combat || Alt. CombatPERSONALITY [attr="class","swamp"] » POSITIVE TRAITS:✔ Levelheaded ✔ Adaptable ✔ Analytical ✔ Loyal ✔ Organised
» NEGATIVE TRAITS:✘ Anarchic ✘ Cynical ✘ Stubborn ✘ Reclusive ✘ Vengeful
»LIKES: ✔ Bowl cos they're colourful??? ✔ Milk! The person!!! ✔ Milk (Plain milk! Maybe chocolate... maybe strawberry??) ✔ Leon! The Spoon!! ✔ Shiny Spoons!! ✔ HORSIES!!! ✔ Dunking people in board games
»LIKE(D):✔ Bowl, the person
»DISLIKES:✘ Being touched by literally anyone ✘ Wasting time on useless things ✘ Dead ends to investigations ✘ Being told what to do
»GOALS:★ Locating Eika and bringing him back ★ Eliminating as many villains as possible ★ Creating a giant chicken nugget
» FEARS:☠ You can't fear what's already happened.
» HOBBIES:❤ Playing board games! ❤ Cooking and baking! ❤ Cloudgazing… well, more of cloud guessing!
Whimsical, always hungry and an absolute gremlin in the disguise of a tiny devil, Miluka is nothing short of chaos incarnate. Though left blinded by the effects of her quirk, she is well capable of sensing her immediate surroundings and refuses to rely on anyone to be her eyes. At first look, she's a teen with a child's mentality, never seeming to stay on one topic for too long before bounding to the next. However, this is just her new way of avoiding conversations with people and keeping them at a distance. APPEARANCE | » HEIGHT: 157cm / 5'2 » WEIGHT: 46 kg / 101.4 lb » EYE COLOR: Red / Pinkish red » HAIR COLOR: Brown blending into red tips » SKIN COLOR: 'HA, what is sunshine?' / Cloudy white » ABNORMALITIES: To put it in the simplest of terms, Miluka is blind due to the very effects of her quirk. However, most people usually don't notice that she is until she starts looking in the wrong direction when talking to someone.
She bears a bunch more scars across her body, including three prominent claw-like scars that span from her sternum to her right side.
» FACECLAIM NAME: Hu Tao » FACECLAIM SERIES: Genshin Impact |
Red - The colour most commonly associated with danger and caution. Having been caught once by authorities and gotten her identity recorded down, Miluka has opted to alter her looks just slightly, dying her hair brown in order to blend in with the crowd better. She has no sense of style, and that can be blamed on the fact that she can't exactly see what she's wearing - Or the fact that she doesn't care much for other people's opinion. Instead, she prioritises comfort and ease of movement over general looks, defaulting to long-sleeved hoodies, t-shirts, shorts or skirts (which she then proceeds to wear safety shorts under). Another thing that she fails to do properly is to tie her shoelaces and hair. As such, she either wears shoes with the laces already tied or defaults to velcro straps, just so that she doesn't trip over more than necessary! Her hair, on the other hand, is an unholy mess, barely combed well or maintained by herself. When not sporting poorly tied twintails, she leaves it untied, often resulting in her hair being caught on objects. With new battle scars obtained from a rather one-sided beatdown from an urban serial killer, Miluka has three prominent claw-like scars that span from her sternum to her right side. Beyond the marred surface, she faces internal organ damage - In particular, possibly life-threatening tears in her lungs that have been patched up. Though it hasn't affected her thus far, she does tend to lose her breath a bit more easily than others. » VIGILANTE OUTFIT:Despite not having an interest in aesthetics, Miluka still makes somewhat of an impression with her new set of vigilante gear. With a simple black shirt, long-sleeved hoodless jacket, sleeveless gloves and her all too necessary combination of skirt and safety shorts, her outfit can mostly be compared to the clothes of any normal person on the street. What makes it stand out is the butterfly wing-patterned, hooded cloak that she dons on top of her normal gear and its unbuckled straps that hang loose. Paired with thigh-high tights, a pair of knee guards, her trusty fox mask and (surprisingly) neatly laced boots, Miluka is mostly battle ready for whatever life throws at her. HISTORY OHANA MEANS FAMILY Swaddled in blankets, rocked in her cradle, the three words that she often heard her parents whisper in her childhood was, “Oh, she’s cursed”. Perhaps it was the fact that she almost never cried, always laughed at whatever happened; Perhaps it was the fact that she took on her grandmother’s strikingly red hair. Whatever it had been, the girl was abandoned in an orphanage as soon as she turned 1, passed from place to place until she eventually ended up in her final orphanage located in Naples, Italy. She was 2 then, unknowing of the cruel world that lay beyond those walls and forced to learn how to walk before she could talk.
Her first joyful memories must have been of hugging someone, a blonde-haired boy that always seemed to lurk around the orphanage. There was always this quiet happiness found in the way he looked so confused, yet accepted it nonetheless; Never once pushing her away, never once hating her for her strange silence. She’d learn how to speak, starting with pronouncing the things she saw around the building - Sugar, salt, honey; all sorts of foods that could be found around the kitchen. And oh, she’d eventually be hooked upon something she found on the table: Milk! She sucked at pronouncing it but she couldn’t let it go. Thus came the name, Miluka.
This was the one word she kept repeating to Eika whenever she hugged him, cheerfulness too far beyond comprehension for words to have made a difference. Every day, rinse and repeat; the boy had pretty much caught onto the name as well so it remained - Milk, Miluka, it didn’t really matter! As long as she had Eika by her side, she was pretty much invincible. A HOUSE WITHOUT A HOME Her fourth birthday would roll around soon enough, the child waking up everyday to an eyesight that seemed to be getting worse and worse. No amount of glasses would fix the problem, but Miluka wouldn’t have said a word about it. Instead, she would choose to cling onto Eika even more, having him act as her eyes wherever he could help. It was a blur as to what happened in the world around her, gifts brought by an unseen benefactor, notions of moving into a new home.
Miluka would have struggled to find her way around the compound for many days, often finding herself bumping into or tripping over things whenever Eika was sent off for radio duty. This was where she would learn more about her quirk, gaining and honing the ability to move about through echolocation. It was weird how she got much more hungrier too, eventually finding herself eating random plants she’d find on the compound. Morta, her new caretaker would begin to shower her with much more attention, occasionally feeding her treats from time to time and giving her the hugs that she so enjoyed.
She never questioned what was going on in her life, never one for stopping in her tracks unless she walked into a wall. Following the whimsical nature of her family, Miluka would eventually come to know of Eika’s new friend, Amore and subsequently, her lover, Leonardo Vercetti. That was a ship she learnt really quickly compared to her languages, and oh, did she support it.
But her world came crashing down in a matter of seconds - Rumours spreading round that Leon had betrayed them, had somehow left the country, left them behind. Going into a depressive slump, Miluka would try her best to fake things and push through, serving as the one source of positivity in a group of angry people. The moment she was called on a mission to find him and possibly murder him, she would have jumped on the opportunity not to kill, but rather to rekindle the broken relationships he had left and mend the broken hearts he had shattered with his departure. All she needs to do is make sure none of them stab each other! A HOME WITHOUT A NAME Or at least, that was what she was meant to do. Days were spent in relative harmony and blissful ignorance, willful stubbornness as she went to crash villain parties and begun tagging along on Eika's odd missions. They had begun as small tasks that meant that world to her as she finally had a chance to launch into battle and go wild but as the fights went on, she began to acknowledge a disparity in her opponent's and her own skills, slipping further and further into a pit of self-hatred over her quirk and her early loss of sight. Weak, disappointed in herself and desperate to prove her worth, Miluka would take on more solo patrols in the streets of Japan and fight new enemies whenever she could, often coming back with new wounds and bruises. In a bout of reckless judgement, she would finally meet her match against a suburban serial killer, one who promptly beat her down without mercy before tossing her into the river to finally perish. But she didn't. Instead, she survive with new scars and was robbed of the only family she has left, a fight with a hero specialist resulting in the disappearance of the highly wanted vigilante, Bowl. Trapped by guilt and filled with anger, Miluka can only turn to the one thing she knows best - The destruction of anything that gets in her way. ITEMS ❉ A pouch of sweets: She can't exactly remember why she has it, she just does. Even so, Miluka always keeps this pouch on her person no matter where she goes, as if to remind herself that she's still looking for a way to get back home. ❉ Broken cellphone: Sentimental value, perhaps? There's a part of her that hopes she can get this device fixed, just like the broken remnants of her memory. ❉ Cellphone: To contact people on the go or check in with the latest shenanigans in online forums, this cellphone also helps her to navigate the streets of Japan by giving voiced instructions. ❉ Fox mask: A mask that mimics a fox with its design, the most notable feature would be the two blue flowers painted on the right cheek. QUIRK S W A M P L A N D S » QUIRK TYPE: Emitter || Mutation » QUIRK RANK: Apprentice » QUIRK TIER: Silver » DESCRIPTION: Granting a stomach that seems to be a bottomless pit, Swamplands allows the user to consume almost anything and converts it into swamp-like water to be stored. Miluka may spit this liquid as she pleases and manipulate it in several ways. S E N S I N G S W A M P Miluka is able to spit out up to 4 bubbles of mildly acidic or non-acidic swampwater about the size of her palm which hover within a 10 metre radius of herself. These bubbles constantly pulse with sound, allowing Miluka to sense her direct surroundings through echolocation. With a toughness similar to that of a basketball, they will continue to hover around her until broken. When broken by external forces, the bubble will drench whatever stands within a 1 metre radius, with the mildly acidic swampwater causing a first-degree burn over 2 posts and the non-acidic swampwater having no side effects at all. At present, Miluka may regenerate 1 bubble every 2 posts for a total of 4 bubbles at any point in time. T R A P P I N G S W A M P Due to the sticky nature of the swampwater she creates, Miluka may create up to 5 pockets of swamp with a diameter of 8 metres each. These pockets of swamp last for 3 posts before drying up and can half the movement of anyone who attempts to walk through it. C U S I T H An abominable creature of slime and objects absorbed from its environment, Cu Sith is the embodiment of Miluka's deepest desire for companionship and trust. Upon taking damage that causes her to bleed, the swamp that she produces takes on a sentience that processes the memory of how the wound was created and deems the perpetrator a threat to be neutralised. Any pools of swamp already present will then start to pool together, forming the outlines of what seems to be a ravenous hunting hound that absorbs whatever it catches in its body and turns it into swamp. The more objects absorbed, the larger the creature grows for a maximum height of 8ft; Any additional objects absorbed henceforth will simply contribute to its density and viscosity. As its primary instinct, Cu Sith serves as an active barrier that protects Miluka from incoming attacks, completely absorbing any attacks or projectiles strong or fast enough to break wood and halving the speed of any that are strong or fast enough to break through concrete. Furthermore, Miluka may also give the order for Cu Sith to actively hunt the target, enabling it to chase after the marked person with a max speed of 15mph and pounce on them to pin them down. However, it will not actively seek to deal life-threatening damage even if commanded to do so. In addition to this, Cu Sith is able to communicate in whistles that grow sharper the closer the target is and more drawn out the further they are for a maximum radius of 5 metres from its own body. This allows Miluka to keep track of her opponent's whereabouts even beyond the range of her own sensing swamp. At the present, Cu Sith may be summoned for 3 posts before crumbling and requires a 2 post cooldown before Miluka can pull him back together again. ♕ E M P R E S S - S U P E R M O V E ♕ Upon first creation, Empress allows the user to turn an area of 10 metres radius around them into pure swamplands, covering the ground in viscous swampwater that halves the movement speed of anyone that tries to walk through it. As time drags on (past 1st post), the true nature of Empress begins to show with the area being shrouded in a mist that reduces one's visibility to 5 metres. Being finely attuned to the echolocative properties of her own swampwater, Miluka is able to pick up on the noises of anyone that enters her swamplands and discern their approximate distance from her own body, taking advantage of the mist to launch attacks on the unsuspecting. On the 4th post including its creation, Empress loses its effectiveness and the mist dissipates. The swamplands also becomes significantly easier to move within as it begins to dry up. Empress requires a cooldown of 4 posts before Miluka is able to use it again. » DRAWBACKS:Swamp Physiology:With the basics of the quirk, Miluka has to consume a significant amount of food every meal and has a constant hunger. Even then, she isn’t able to eat past the normal human capability or she will suffer from a food coma and strain. On the other hand, not eating sufficient food will result in her having no swampwater stored that she can spit out and eventually malnutrition that cripples her over time. Whenever she spits out swampwater, Miluka must eat its equivalent in food to replenish her stock. Taking on the misted properties of a swamp, Miluka is essentially blinded by any form of light and can only see in the absolute darkness; By which, it's too dark to see anything. While she may use the sensing swamp to keep tabs on her immediate surroundings, she is unable to tell what is beyond a 10 metre reach. Furthermore, when all of her sensing swamp bubbles are broken, she is essentially unable to navigate her surroundings properly. High frequencies and loud noises are also able to mess up the echolocation properties of these bubbles, distorting her perception of her surroundings and making her more prone to walking into something without any form of help. OTHER ABILITIES G U N G N I R Apprentice, Silver - Oh lordie, the berserk reaper ascends from the shadows. Gungnir is a custom made scythe disproportionately big compared to her size, designed with a material that hums according to movement in Miluka's surroundings - Stronger when closer and lesser when further away. The gremlin then uses the humming to determine the distance between herself and those on the chopping block before taking a swing and batting them away. Unfortunately, Miluka is unable to discern enemy from ally movements and may result in some cursing from her teammates. She can also only pick up on movements within a 10 metre radius of her scythe, making her range of attack limited compared to many others. With a little training and balance, Miluka is able to hit just as hard with lesser amounts of momentum and can recover relatively quickly from falls and even when forced into an odd positioning. F E L I ! ! Beginner, Bronze - Call it good luck, call it stealth - Whatever it is, Miluka seems to have developed a knack for silencing her footsteps while walking. However, it requires a conscious effort to maintain that state of stealth and doesn't negate the attention drawn by the colouration of her hair. PLAYED BY myriascope [newclass=.swamp]font-family:Times New Roman!important;font-size:14px!important[/newclass][newclass=.swamp a]font-family:Times New Roman;font-size:14px[/newclass]
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Post by myria on Jul 5, 2020 11:05:55 GMT
HIBANA'S TEMPLATE || LAST UPDATED: 5/7/20 POST 1 [googlefont=Homemade+Apple][googlefont=Bad+Script] Credits to Imuit for the template ❀༻ Hibana Sumire ༺❀ ╭⸻⸻⸻༺❀༻⸻⸻⸻╮❝The anger lingers long after the scars have healed.❞╰⸻⸻⸻༺❀༻⸻⸻⸻╯
❀༻ Overview ༺❀ [attr="class","hibana"] » NAME: Hibana Sumire・火花 菫» GIVEN NAME || CIVILIAN ALIAS: Shiki・四季» ALIAS: Althaea, 04» AGE: 16» GENDER: Female» SEXUALITY: Plotsexual» BLOOD TYPE: B-» BIRTHPLACE: Unknown» NATIONALITY: Russian» ETHNICITY: Russian (assumed), German-Japanese (suspected)» SPOKEN LANGUAGES: Russian (Primarily) || Any language / sign language she has studied» VIGILANTE NAME: Kairos» AFFILIATION: Vigilante»» Vigilantes are people who voluntarily carry out duties usually done by heroes without paying attention to the law. Due to the hero regulations, people are not allowed to carry heroic duties out on their own and vigilantism is therefore forbidden. » RANK: Knight»» You’re the epitome of normality; there’s nothing special about having an ability and simply using it by yourself without associating yourself to one of the two sides. You’ve just started your career and no one will likely even care about you as you are neither a hero nor a villain. This might turn out to be a benefit for you, as you’ll be less targeted than many students that enrolled in the U.A. High. Otherwise, you’ll have to work hard to gain yourself a reputation. » THEME: Vibe || Alt. Vibe || Combat || Alt. Combat || Madness❀༻ Personality ༺❀ » POSITIVE TRAITS:✔ Perceptive ✔ Protective ✔ Highly tolerant ✔ Resourceful
» NEGATIVE TRAITS:✘ Willfully ignorant ✘ Self-destructive ✘ Reserved around strangers ✘ Easily daunted
» LIKES:✔ Learning new things ✔ Staying up late ✔ Her sister, Sayuri ✔ Over-sized clothing ✔ Photography
» DISLIKES: ✘ Falling asleep ✘ Emptiness ✘ Being pressured ✘ Bleeding ✘ Animals
» GOALS: ★ Keeping Sayuri safe ★ Exposing criminals for their wrong doings ★ Finding a safe place to call home ★ Living on to the best of her ability
» FEARS:
☠ Solitary confinement ☠ Sharp objects ☠ Scientists and researchers ☠ The smell of blood ☠ Old memories resurfacing ☠ Becoming useless ☠ Being separated from Sayuri
» HOBBIES:
❤ Reading ❤ Photography ❤ Taking strolls ❤ Archiving things Sit still and look pretty - Raised in isolation from others as a mere tool, Hibana is more like a living doll that merely exists than a human. She possesses close to no grasp on the concept of emotions but she understands that it is a basic human feature that allows them to express their thoughts without words and knows how to mimic the appropriate response to different situations based on what is needed. Her smiles for strangers are not faked but they will never seem to come from the heart; She does not know how to feel, as per the desires of those who once raised her.
The only exception to this rule would be the primal notions of fear - That which separates men from lesser men and predator from prey. Fear of dying is an instinct necessary for survival, fear of becoming useless is what keeps her going on a day to day basis. And yet, fear is also what ensnares a person, causing Hibana to simply blank out in the moment and cling onto whatever thoughts she may have had prior to the breakdown.
Around people that she does know and treasure deeply, Hibana comes off as a rather odd child, clinging onto refusing to separate with them for as much as possible then suddenly going into moments of radio silence, refusing to bother them with any problems she may have encountered. She views herself as nothing more than an object to be used, to help those in need and lessen their suffering as best as she can. As such, she fears becoming a burden and more importantly, useless to anyone she sincerely cares for, never wishing to let them down or be unable to live up to their expectations. This form of self-motivation creates immense pressure on her to constantly perform and outdo herself with every task she's been given; One that is not easily shared with others, nor possesses an outlet of catharsis for her to cope. As long as she may further their goal in any way, shape or form, she is willing to sacrifice herself for their cause, utterly destroying herself if need be.
It doesn't matter what allegiances, motives or backgrounds one may have. She does not outright believe in the honeyed words of justice nor the self-satisfying reasonings behind one's actions. Whatever it is that led a person to take such actions, hurting another person for the sake of hurting them is considered an unforgivable act in her eyes. While she doesn't possess anything extreme such as hate, doing such a thing will surely earn you a spot on her blacklist.❀༻ Appearance ༺❀ [attr="class","hibana"]» HEIGHT: 4'11 || 149 cm» WEIGHT: 92.6 lbs || 42 kg» EYE COLOR: Royal blue (Quirk inactive) || Carmine (Quirk active)» HAIR COLOR: Dark blue with sky blue / rose highlights (depending on state of quirk)» SKIN COLOR: Cloudy white» SCENT: Faint maple» ABNORMALITIES: Found as a toddler with several abnormalities, she has a glass eye replacing her left one and a severed tongue that has removed her ability to speak. While many of her scars have mostly faded with time and the effects of her quirk, they still remain in the form of blemishes upon her skin.
There is also an odd, circular red marking upon her chest, somewhat akin to a tattoo - A supposed byproduct of her quirk. Beyond that, there is barcode on her left collarbone with a line of numbers underneath that seem to have been burnt away, but one could probably manage to trace the outlines of the number 4 written somewhere in there» FACE CLAIM NAME: Seele Vollerei» FACE CLAIM SERIES: Honkai Impact
She likes keeping things simple and always prioritises comfort over looks. Whether roaming the streets or laying around the house, Hibana prefers to wear pullover hoodies and large sweaters that always sag off her tiny frame and seem like a monster that's trying to swallow her whole. Match that with shorts or skirts and ridiculously childish woolly thigh highs and that's probably her main outfit for the day. On the days that she does have to put in a little more effort, she does try her best to wear a dress and look presentable - She knows what a sense of fashion is and how to follow trends, she just doesn't like wasting time on such pointless things.
One thing that she does put effort into, however, is ensuring that her hair is short and tidy at all times. Whether for the sake of convenient cleanups or the fear that long hair might get in the way of her task, Hibana always makes it a point to trim her hair whenever it starts brushing against her shoulders and clips up any stray strands. At the same time, this also makes it easier for people to observe the vacillating colours of her highlights - An clear indicator as to whether her quirk is active: Blue when she's merely vibing and red if she's injured or trying to recall something.
» VIGILANTE COSTUME: Hibana's vigilante gear consists a large, oversized jacket with detachable sleeves and several adjustable straps to ensure that she's always comfy no matter what she's doing. It is insulated to keep her warm during the harsher weathers but often left unzipped to allow the coat to catch the wind in its folds. Underneath the coat, she often dons a turtleneck sweater, a skirt with safety shorts and knee pads for when the chase or escapes get a little rough. The look is then finished off with a flower-painted fox mask, several additional holsters, fingerless gloves and good-fitting boots.❀༻ History ༺❀ To say that she forgot was a lie, to say that she couldn't remember what happened was only to comfort herself whilst reliving those nightmares day after day. Born with an eidetic memory, Hibana has been able to recall every single moment of her life from the day that she was born to the present day that she now lives in and every memory always begins with white walls.
╭⸻⸻༺❀༻⸻⸻╮ ❝What exists beyond those white walls?❞ ╰⸻⸻༺❀༻⸻⸻╯ Shiki was kept in isolation since the day she was picked up, rescued by a group of scientists as an infant with a severed tongue, missing left eye and shattered ankles. She learnt faster than most other kids and seemed highly aware of things going on around her - From beeping machines and labelled glassware to the way things looked and how people spoke, she had kept everything she saw as a part of her memory and gradually learnt how to mimic them. She could always manage to make noise, however she could not form cohesive words to express her thoughts, nor did she understand the meaning behind things said without having them explained at least once. But once she knew, it stuck in her head forever, memories that would plague her even into the night and cause much restlessness in the child.
╭⸻༺❀༻⸻╮ ❝It kind of hurts.❞ ╰⸻༺❀༻⸻╯ She always remembers a subtle sort of pain always lingering in her body, a low buzzing headache that just wouldn't leave and the constant churning of her stomach as she tries her best to empty it for the 5th time in a day. The doctors told her that she was sick, that she had inherited an illness that was rather hard to cure - This was why she could never leave her room, this was why she could never see other children. This was why they said no to her having treats, this was why they constantly fed her odd food and bitter medicines. They told her that taking it was for her own good, they told her that she would get better as long as she listened to them.
What they never told her was that the illness she had inherited was simply a byproduct of their silent testing, mild poisons and toxins disguised as cough syrups or painkillers to ease her suffering. Whether it was in the hopes of making her develop an immunity to poisons or cruel curiosity in testing the boundaries of her quirk, she could never tell but she never questioned. She simply accepted the pain, for she was never told such suffering was not something that people should be experiencing at all.
╭⸻༺❀༻⸻╮ ❝Who are you?❞ ╰⸻༺❀༻⸻╯ Fast forward a few years and she encounters a new face, #03, otherwise known as Sayuri Voronina. On the first ever trip outside of her room, Shiki was brought before a rather strange girl and given one singular instruction - Heal. Without questioning nor knowing how to live up to the expectations of her caretakers, she would simply take hold of Sayuri's hand and silently watch on as her quirk responded to their will, patching the girl up over the course of a few hours before falling into a deep sleep for several days on end. It was in that moment that she recognised that she had been given a purpose, a responsibility to fulfill whenever her caretakers took her on a trip outside of her room. The only times she would ever leave her room would ensure that she found herself standing face to face with that broken girl once more, holding her hand once more and watching as her body began to repair itself, then hibernation.
She had become a tool to ensure that their precious test subjects would continue to live.
Days where she successfully healed Sayuri would be ones where she would receive headpats and kindly words of praise. Days where she failed to help the girl completely recover would be ones where she would be ignored, denied food for the next few days and left to sit in the silence of her own room. It was here that they instilled a wretched behaviour in the child, one where she would constantly seek to make herself useful just so that she could escape isolation.
And at some point, a silent attachment to Sayuri had begun to grow.
╭⸻༺❀༻⸻╮ ❝Never let me go.❞ ╰⸻༺❀༻⸻╯ The day of their escape was a rather messy one and oddly enough, it is the only day where her memories are seemingly scrambled, unable to be pieced together despite her eidetic memory having never failed her before. All she remembers is holding onto Sayuri's hand, a name constantly ringing in her head - Hibana Sumire. It's a far cry from her given name: Shiki, but her heart insists, surely, that Hibana must have been her original name, some place, some time.
She embraces it, just as easily as she embraces the cold winds battering against her tiny body, the sight of precious white flakes falling from the sky as Sayuri trudges her way through the snow, leaving a trail for her to follow in. Odd, wandering spirits often stop to look at her, at times muttering words of pity whilst some quietly slip hints of which direction to head in. The duo had no compass, no sense of where they were nor how far till they reach their undetermined destination but by sheer luck (and a little extraordinary help), they finally made it to a small locality named Khatanga.
Shiki never understood what Sayuri saw, nor did she ever bother to question why the older one did what she did. The girl simply enjoyed her company and went along with whatever decisions that she decided to make - Moving from place to place, never staying long and always trying to find ways to scrape up some money through rather shady methods. It wouldn't be long till they earned themselves tickets to travel from Vladivostok to Sakaiminato by ship and then continued their journey all the way to Tokyo, where they currently reside.
For the first few weeks, nothing seemed particular out of the ordinary. That was, until she had the chance to witness society in its entirety. Families did not tend to hurt each other, people weren't sticking needles into others nor breaking their spirits and bodies down just like how her old caretakers had.
Hurt - They had been hurt by those who had raised them all these years, cruelly tortured and broken down in spirit and being, only to be kept alive for another day of the same merciless experiments. Shiki hadn't known what to feel in that moment of realisation, neither has she figured it out even up till this day. All she understands is that she does not want to be hurt any longer, neither does she wish to see Sayuri get hurt ever again.
And if she can do so by ridding the world of dangers one piece at a time, she would gladly do so.❀༻ Items ༺❀ ❈ Sleep Tracker - There are some times when Hibana herself doesn't notice that she's fallen asleep, resulting in quite the catastrophe especially if she were to fall asleep in the middle of the streets. As such, this funky little gadget helps to monitor her heart rate and surroundings, beeping when it senses that she's falling asleep in an unsafe location. Paired with her light-sleeper trait, she is easily woken up and can move to safer locations for her much needed naptime. However, in the off chance that she doesn't, it sends a message to Sayuri informing her of Hibana's current location. ❈ Disposable Camera - She can't afford a custom one as of yet and even if she could, she probably end up under-using it for fear of breaking it. This concern is especially applicable when considering that she often brings cameras on dangerous jobs to snap quick shots of shady meetings and faces of high profile characters (possibly in shady meetings). In the end, the quality of evidences she obtains aren't anything to scoff at and it gets the job done. ❈ Burner Phone - One best used on jobs and relatively cheap compared to the other fanciful ones that others may possess. Hibana uses this to remain in contact with Sayuri and the odd fellow or two she may have met on that vigilante chat... ❈ Spare Carabiners - Look, one can never have too many ways to secure something to their person and ensure it doesn't slip out of the pockets while on the run. Plus, the possibilities are limitless as long as one possesses the ability to visualise it - Just imagine the utility of these things! Never again will you have a problem with scaling walls. ❈ CyberAngel - A hair clip that resembles a swallowtail or a butterfly's wing, CyberAngel is a rather unassuming accessory that doubles up as a hidden weapon, serving as a makeshift dagger for Hibana to defend herself with in times of need. Crafted through the means of a few shifty deals and several jobs to cover the cost, it has served its purpose rather well thus far and enabled her in protecting herself and her sister against any odd threats. Almost no one expects it coming, after all.
POST 2 [googlefont=Homemade+Apple] ❀༻ Quirk ༺❀ ❀༻ Eidetikos ༺❀ QUIRK TYPE: Mutation || EmitterQUIRK RANK: NoviceQUIRK TIER: BronzeDESCRIPTION: ╭⸻⸻⸻༺❀༻⸻⸻⸻╮ ❝Every place and object has a story attached to them.❞ ╰⸻⸻⸻༺❀༻⸻⸻⸻╯ Surrounded by spirits and ghosts that linger, it is uncertain whether Hibana is staring at leftover regrets or the true souls that couldn’t seem to move on. Regardless, one thing is for certain, the girl sees and hears those spirits that others don’t, thus giving rise to her quirk - Eidetikos. Often mistaken as super regeneration or the ability to turn back time, Eidetikos is simply Hibana calling upon the memories of the dead and her own to restore things and places to the way they've been. 𝄥𝄞 Rehabilitation 𝄇 Drawing upon energy from spirits around her, Eidetikos passively provides a mutational boon of self-regeneration to Hibana, constantly healing her as soon as she sustains injury and turning her hair and eyes red. It takes 1 post for her to reduce her pain, 2 posts to heal minor scrapes and wounds / relieve minor poisoning and 5 posts to heal deeper gashes / major poisoning. The healing post counter begins in the post she sustains the injury and each injury has its own individual counter, allowing for up to 2 active heals at any point of time. After an injury has healed, the slot for active healing used up will go on a cooldown for half the time required to heal the injury, rounded up -Effect | Posts Required | Cooldown | Pain Reduction* | 1 | 1 | Minor Wounds || Mild poisoning | 2 | 1 | Deep Gashes || Major Poisoning | 5 | 3 |
*Pain reduction is passively applied to each healing effect, requiring 1 post to take effect. Pain reduction only causes a cooldown by itself when there is no external wound sustainedShould she sustain more injuries than her current capacity to heal, her quirk is able to stop the healing of a minor injury to focus efforts onto injuries of greater importance. Her quirk also allows her to heal bone fractures faster than a regular person, taking anywhere from a few hours to a day depending on how severe it is - For the sake of simplicity, she is simply able to start off a new post / thread set a few hours after the injury has been sustained or on a new day without a fractured bone.When used actively, Hibana produces a healing aura of up to 5 metre radius, temporarily reducing the pain of 3 people but not healing their wounds (2 post usage, 2 post cooldown). Concentrating this area to 2 metre radius allows her to relieve 2 people of minor scrapes and wounds / minor poisoning over 2 posts, 3 post cooldown. The respective cooldowns are strictly followed for all usage and Shiki may not heal anything while on cooldown (i.e. She may not proceed to heal minor wounds whilst on her 2 post cooldown from pain reduction).In addition, Hibana is only able to choose between healing herself or healing others and is unable to balance both. If she chooses to heal others while she herself has injuries, the healing post counters will be paused in order to prioritise the others around her. It is also worth noting that she may not heal herself while on cooldown from healing others.𝄥𝄞 Evocation 𝄇 Relying upon the memories of nearby spirits and her own, Shiki is able to temporarily reconstruct the static outlook of a small room (equivalent to a small bedroom) up to 5 minutes before she enters. However, nothing reconstructed in the room is interactable, merely an illusion of sorts that completely overlays the current state of the room (People can only see the reconstruction and not the real world setup) and allows one to get a rough layout of what was in there with 3 guidelines:✧ Unless Shiki has observed the place 5 minutes before, preservation of the exact details in the room is incomplete, resulting in haziness over objects containing information, such as papers, photographs or blueprints - e.g. If there was a document that once sat on the desk, the details would be unreadable and only visible as black scribbles.✧ No living beings can be reconstructed, nor can happenings in the room - People can only deduce what has happened based on the differences between the reconstruction and the current state of the room.✧ The reconstruction cannot be recorded in a photograph or anything along those lines, only sketched out or kept in memory by the observers.Reconstruction lasts for 2 posts, and requires a cooldown of 1 post.DRAWBACKS:
𝄥𝄞 Rehabilitation 𝄇 It is necessary to note that Rehabilitation at its core only allows for the healing of wounds and relieving of pain or poisoning. While being able to remove 'debuffs', it does not restore the stamina of those affected nor will it give them additional boosts. Furthermore, Rehabilitation saps at Hibana's stamina and energy the longer she uses it for whether actively or passively, making her rather inattentive of her surroundings, completely unbalanced on her feet and unable to snap out of her daze for 1 post when she pushes over her limits (total 5 posts usage at any one time). When that happens, her quirk simultaneously switches into a state known as Forceful Recovery, taking 2 posts to reset before she can use her quirk at all - i.e. Regardless of what its been or being used for, the moment she hits a total of 5 posts, Rehabilitation immediately switches into Forceful Recovery. As such, she is unable to use Rehabilitation or Evocation for a period of 2 posts.
Due to its naturally passive nature, Hibana is left in a constant state of drowsiness and is subject to falling asleep no matter the location or situation, even without her being aware of it - A quirk condition that seems to mimic narcolepsy but cannot be treated by conventional methods, it is considered rather dangerous for her to be anywhere on her own. Upon forceful awakening by anyone, she undergoes a momentary state of sleep paralysis where she struggles to gain her breath or move for 1 post, leaving her extremely rattled and jumpy when she recovers.
𝄥𝄞 Evocation 𝄇 As the scene created by Evocation is merely an overlay, the real world layout of the room is unaffected and people are liable to tripping over objects hidden by the overlay. People present in the room when Evocation was activated will be able to see the illusion but not any new people that enter the room whilst those who newly enter the room will be able to see those in the room but not the illusion. This leaves Hibana and whoever she affects extremely vulnerable to sneak attacks from the outside.
Beyond that, overusage of Evocation (3 times a thread) can lead to a loss of balance (1 post) and a harsh migraine that plagues her (2 posts), making it extremely hard for her to concentrate on any form of thought for extended periods of time. There are moments where she is also plagued by a flood of information and memories, making her extremely vulnerable as she undergoes a sensory overload, requiring 2 posts to recover from the worst of the effects and 3 posts to recover completely. ❀༻ Other Abilities ༺❀ ❀༻ Lepidoptera ༺❀ ABILITY RANK: Beginner ABILITY TIER: Bronze ABILITY DESCRIPTION: She's not the most proficient in fighting, nor does she possess the strength to overpower many of her foes. However, Hibana does know a trick or two when it comes to handling sharp objects, allowing her to remain rather adaptable and handle a simple knife (namely CyberAngel), light swords or needles on the go. Her aim isn't exactly the best when it comes to throwing weapons neither can she carve deep wounds into flesh, but she can definitely leave quite the nasty cut if she gets close enough to swing. Other than that, she's mostly a child playing around with that unsafe pair of scissors and can be easily overpowered. PLAYED BY MYRIASCOPE [newclass=.hibana a]font-family:Times New Roman;font-size:14px[/newclass]
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Post by myria on Jul 5, 2020 11:22:40 GMT
RYUUICHI'S TEMPLATE || LAST UPDATED: 6/7/20 [attr="class","leviathan"] Credits to @rx for the template RYUUICHI OKAZAKI ┏━━━━━━━━━━━ ⚜ ━━━━━━━━━━━┓ ❝Is it wrong to just want to have a little fun?❞ ┗━━━━━━━━━━━ ⚜ ━━━━━━━━━━━┛ OVERVIEW » NAME: Ryuuichi Okazaki » ALIAS: Levi, Blue Dragon, Cheery Berserker, Ryuuzaki » HERO/VILLAIN/VIGILANTE NAME: Leviathan » AGE: 15 » GENDER: Male » BIRTHPLACE: Okinawa » ETHNICITY: Japanese » SEXUALITY: Undecided » BLOOD TYPE: B- » AFFILIATION: Vigilante »» Vigilantes are people who voluntarily carry out duties usually done by heroes without paying attention to the law. Due to the hero regulations, people are not allowed to carry heroic duties out on their own and vigilantism is therefore forbidden. » RANK: Knight »» You’re the epitome of normality; there’s nothing special about having an ability and simply using it by yourself without associating yourself to one of the two sides. You’ve just started your career and no one will likely even care about you as you are neither a hero nor a villain. This might turn out to be a benefit for you, as you’ll be less targeted than many students that enrolled in the U.A. High. Otherwise, you’ll have to work hard to gain yourself a reputation. » THEME: Casual || Idle || CombatPERSONALITY » POSITIVE TRAITS:✔ Determined ✔ Reliable when needed ✔ Analytical ✔ Friendly ✔ Adaptable
» NEGATIVE TRAITS:✘ Disorganised ✘ Impulsive ✘ Stubborn ✘ Slightly sociopathic ✘ Willfully oblivious
»LIKES:✔ Iced tea ✔ Electricity ✔ Mysteries (Getting involved in or solving) ✔ Meeting new people ✔ Messing around ✔ Exploration
»DISLIKES:✘ Watermelons ✘ Getting hurt, injured in any way ✘ Letting anyone see his scars ✘ Summer
»GOALS:★ Protecting Senbonzakura Forest ★ Exploring every unknown of the world ★ Being strong enough to get away with everything
» FEARS:☠ Disobeying his mother's words ☠ Affection
» HOBBIES:❤ Exploring new areas ❤ Tossing hands with thugs ❤ Messing around with people ❤ Destroying poacher traps
Life is nothing but a whimsical mess that dictates a necessary balance of peace and chaos. For Ryuuichi, the side of chaos appeals to him more than keeping order in society. He is a simple child, mainly seeking things and thrills that can keep him entertained in this endless chorus of monotony. However, as much as he loves creating a little chaos, he hates having to clean up the mess. Any mess that he creates? That's now another person's duty to clean up, for sure. It isn't that he is unable to be polite or apologise when at fault, those are necessities in talking to people in society. No, he is fully capable of such things, but one can clearly see the lack of guilt or remorse in his eyes and distinctly hear it in his tone. In fact, a normal person is usually thrown off by that always existent grin on his face, one that doesn't erase no matter what emotions he feels at the moment. Unless, of course, he decides to put a little effort in, in which case, you have probably messed up. Big time. APPEARANCE | » HEIGHT: 165.1 cm || 5'5 » WEIGHT: 54 kg || 119 lbs » EYE COLOR: Cyan » HAIR COLOR: Blue (Azure) » SKIN COLOR: Ivory » SCENT: Cherry blossoms » ABNORMALITIES: Under the layers of clothes and bandages he wears, Ryuuichi still harbours hideous bruises and scars that were inflicted upon him by his mother in her drunken stupor. » TICKS: When nervous, Ryuuichi tends to pick at his bandages or sway on his feet and avert his gaze. If reminded of his mother, he tends to have a rather twisted, empty look in his eyes. » FACE CLAIM NAME: Nero » FACE CLAIM SERIES: Last Period
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Decked from head to toe in a fluffy coat, fingerless gloves that span the length of his arm, long and baggy white pants tucked neatly into the folds of his pair of black combat boots, one might mistake Ryuuichi as a person who either has an ice quirk or just an eccentric person that wishes to burn in the hot summer sun. Whatever they think, it's all in their heads. It is a choice made, solely to prevent people from seeing the hideous bruises and scars upon his body that have been inflicted upon him by his mother he still loves dearly. He wishes not to have people blame her for it, neither does he wish to be reminded of those horrible days of a time long past. Putting that aside, other notable things about his appearance would his ever present grin and that weird metal staff decorated with iridescent feathers. The staff only helps to amplify the vibes of mysterious foreigner, which he seems to give off at times. In fact, he makes for a pretty cool-looking mage-like person wandering the streets. HISTORY Some say it was a miracle.
Others say it was a curse.
On the day of his birth, Ryuuichi was said to have come out of his mother's womb with the widest smile on his face. No uncontrollably loud wailing, no heart melting giggles, just a simple, toothless smile, followed by a pair of excessively grabby hands. Perhaps it was secretly a sign, one that hinted at this child's possible future, but everyone was too blinded by the gift of life to think too much about it.
Ryuuichi had a rather normal childhood. His dad often travelled to foreign lands due to work, but he would always return with a smile, a great big hug and a few gifts or two for the child. His mom was a full-time housewife, taking care of him, cleaning the house, cooking the meals, telling him bedtime stories and cradling him to sleep. A loving family that took care of one another, even when times got rough.
It was at the age of four that Ryuuichi first manifested his quirk in the form of a simple smile. His parents thought it to be weird that their child was always smiling no matter the situation, even when he sprung up from bed in the middle of the night due to horrific nightmares or that time where he had accidentally fell down some steps. Thus, they had the doctor take a look at him, only to receive the following words.
"We can't help him. It's part of his quirk."
It didn't seem to be that much of a problem at that time, his parents thanking the doctor as they hugged Ryuuichi.
"This is a sign!" They said."The world is telling you that no matter what, you should keep on smiling! Stay strong, stay positive, there will always be a way through!"
No matter what happened, they swore they would love him. With a smile so bright and cheerful as the one he had, their child would be a ray of sunshine in their darkest times.
At least, that's what they thought.
Five years of age, the balance in Ryuuichi's world started to tilt. In a cruel twist of fate, the aeroplane his father had been taking on the return trip from his job meeting in Dubai vanished, all passengers, crew members gone without a trace. It would have been merciful if the world laid down the fact of their fates but there were no recordings to be found, no debris located anywhere, the signal of the plane was completely gone.
Ryuuichi's world began cracking.
His mother, distraught and constantly stressed by the unknown fate of her husband, started to change, slowly growing more and more distant by the day. The relationship between her and Ryuuichi began to strain, all due to his smile, the supposed ray of sunshine in their darkest times.
"Why? Why do you keep smiling?!"
'Loving' mother by day, abusive alcoholic by night. Ryuuichi's world turned into a nightmare, his smile becoming the everlasting eclipse to the light he always loved to see. Beaten, scratched, cut; hurt till he bled, the young child suffered every day.
All due to something he had never been able to control.
The madness, the anxiety, the anger, the grief. It would all reach a point in time where one day, Ryuuichi would wake up as per usual to check on his mother, see if she was sober enough to talk to him, give him the repeated, half-hearted apology for what she had done. But this time, he awoke to the scent of rust. Something that wasn't new but seemed so different at the same time. It would be that moment where he would open the door to his mother's room, only to see her body laying silent, still on the ground; the carpet dyed a mind-numbingly crimson red forever burned into his memories. There, before him, lay a knife.
Picking it up, Ryuuichi knew. This was the kitchen knife.
The one his mother always used to cut the watermelons they had every summer, to painstakingly craft the rabbit-eared apple slices, to prepare the vegetables for each meal they had.
He wasn't sure what had happened. The next thing he knew, there were police on the scene, surrounding him, suspecting him.
After all, what else was there to think if one saw the bruises and cuts scattered across his body? The knife he was gripping in his hand? The tears Ryuuichi didn't know he was shedding?
The ever haunting curse of a smile on his face?
Everything around him broke. The world that Ryuuichi once knew was gone.
Blinded by fear and confusion, the boy ran, fate guiding his path as he escaped the suffocating crime scene. No where to go and no one to turn to, his hands were stained with the blood of someone he had never hurt. Given how he had run away before he even tried to defend himself, there could be no turning back. No longer would he be seen as an innocent person free of crimes. There was no way to live as a civilian nor would he be able to redeem himself as a hero.
None of it was his fault. He knew that very well. But in the eyes of the law, none of that mattered. He would have to play the devil that his mother had made him to be, but he wouldn't hurt another soul, he couldn't afford to make his 'sin' any worse. He would change his path, bit by bit. He would stay strong, stay positive. There would always be a way through.
All he needed to remember was to just keep smiling. ITEMS ❉ A phone: No one knows what kinds of stuff (apps, pictures, etc.) are on there, but whatever it is, it seems to keep him entertained. ❉ Spare batteries: No open wire, generator, or electrical device around to absorb electricity from? There's no way he's destroying his phone for this. ❉ A metal staff with feather decorations: Metal can conduct electricity. Why should he have to walk to the generator if he can just reach it from here? Also, feathers for bonus fancy points. ❉ Packets of popping candy Mini explosions, except it doesn't really destroy anything (perhaps your taste buds but does that really count?). Providing a feeling equivalent to a mini electrical shock, the ever-growing want to find a source of electricity is easily suppressed. QUIRK ELECTROLYTIC BLOOD » QUIRK TYPE: Mutation » QUIRK RANK: Novice » QUIRK TIER: Bronze » DESCRIPTION:OverallThe user's blood flows with a steady flow of electrolytes, providing even more charge and ions in their body than in a regular human body. However, due to this excessive charge, the user is sometimes unable to control certain aspects of their body. For Ryuuichi, this effect takes the form of an ever present smile on his face. It doesn't mean he is unable to show other expressions, it's just that his neutral face will always show a mildly disconcerting grin. By the controlling of breathing, limb placement and various other factors like gravity, the user may influence where those electrolytes go by influencing the way their blood flows. For example, holding an arm above the head can influence the blood flow through his arm to slow, allowing the electrolytes to focus around the various other parts of his body. It has been observed before that allowing Ryuuichi to hang upside down for a bit can increase his speed of information processing as well as deduction skills. Super ChargedA bright side to having that many electrolytes in one's blood means that they are naturally more resistant to high charges running through their nerves. In Ryuuichi's case, this allows him to absorb electricity and store it in their blood in the form of additional electrolytes. The sources of this electricity can be generated by people with electrical quirks or any device that provides a current and requires Ryuuichi to be in direct contact with the current for him to become 'Super Charged' This causes Ryuuichi to be more reactive to everything around him, having a faster reaction time as compared to others (effect lasts for 1 post per electric shock). Can he move faster than the rest? Currently yes, his maximum running speed clocking in at 12 metres per second. However, if he does not have the stamina nor motivation to do it, he runs at the normal speed of a person. Electromagnetic sensorHaving a constant charge created by his mutation-type quirk, Ryuuichi is slightly more sensitive to electrical changes in the air, allowing him to detect nearby electrical devices within a 5 metre radius. So which one will be his next charge? » DRAWBACKS:Unstable EquilibriumAs stated previously, Ryuuichi is able to absorb electrical currents, creating an increase in electrolytes in his body. Due to this electrolyte imbalance, he will often undergo massive mood swings and changes in mental state. His train of thoughts and choice of actions are unpredictable and this effect lasts for 10 minutes (2 posts) for every shock he absorbs (every 1 post he gets shocked). On his side or not, if he doesn't like your face, there will be a fight breaking out. Also of note is the addiction factor. Each electrical shock is like receiving a dose of adrenaline, maybe even endorphins, causing Ryuuichi to have an everlasting lust for such a thrill! Constant MagnetismWith an everlasting charge in his body, Ryuuichi seems to produce a statically-charged field around him. The static isn't enough to give anyone a shock but it seems to be enough to attract small metal objects towards him. Trying to be stealthy truly becomes a pain when you have a pot flying at your face! Spark OutAfter receiving an electric shock and calming down from the 'Unstable Equilibrium' effect, Ryuuichi's actions become sluggish (2 posts) and his reaction timings are slower than a grandmother trying to cross a road! His sense of logic is also further impeded for 5 minutes (1 post) as his mind tries to regain its bearings on the situation. If Ryuuichi had received more than 2 shocks before calming down, he will officially crash and burn, either resulting in paralysis or unconsciousness (Unable to continue thread) OTHER ABILITIES SHORT CIRCUIT Beginner, Bronze - By the flows of electrolytes in his body, Ryuuichi is always charged and raring to go. This excitement is then channeled into a wild fighting style that incorporates parkour, allowing Ryuuichi to bounce off walls for a bit of momentum in his next attack. PLAYED BY myriascope [newclass=.leviathan]font-family:Times New Roman!important;font-size:14px!important[/newclass][newclass=.leviathan b]font-family:Times New Roman;font-size:14px[/newclass][newclass=.leviathan a]font-family:Times New Roman;font-size:14px[/newclass]
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Adderall
RANK
The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 5, 2020 11:27:23 GMT
TATSUKO'S TEMPLATE || LAST UPDATED:2/6/22 [attr="class","tatsuko"] Credits to @rx for the template TATSUKO・竜子 OVERVIEW » NAME: Tatsuko Ume・竜子 梅 » ALIAS: Tatsu (preferred alias), Deadeye, The Support Sniper » HERO/VILLAIN/VIGILANTE NAME: Delphinus » BIRTHPLACE: Kyoto, Japan » AGE: 17 » GENDER: Female » ETHNICITY: Japanese » SEXUALITY: Plotsexual » BLOOD TYPE: A- » AFFILIATION: Hero »» Heroes (ヒーロー・Hīrō) are individuals who are licensed to use their Quirks to protect civilians from Villains, natural disasters, and/or any other kind of harm.
Those who take heroism as a profession are referred to as Pro Heroes (プロヒーロー・Puro Hīrō). » RANK: Rookie Hero »» Novice Heroes still under the tutelage of a Hero, or are just starting to look for work in the area. While they may come from all walks of life, having graduated from a Hero school in another country or served a variety of Heroes in their upcoming time, there is no doubt about it: they’re serious about making a name for themselves in the local area. » THEME: Casual || Vibe || Combat || Alt. CombatPERSONALITY » POSITIVE TRAITS:✔ Kind ✔ Loyal ✔ Analytical ✔ Passionate ✔ Optimistic
» NEGATIVE TRAITS:✘ Cowardly ✘ Childish ✘ Absent-minded ✘ Reclusive ✘ Indecisive
»LIKES:✔ Animals ✔ Mitarashi dango ✔ Rainy days ✔ Being around close friends ✔ Tea, with 2 spoons of sugar or honey
»DISLIKES:✘ Loud people ✘ Crowded areas ✘ Arguments and gloom ✘ Fighting another human ✘ Expectations
»GOALS:★ Breaking free of her family ★ Protecting Setsu and giving him the best life she can ★ Being brave, even in the face of danger
» FEARS:☠ Antagonistic people ☠ Confrontation ☠ Letting people into her comfort zone ☠ Betrayal
» HOBBIES:❤ Sorting through medical supplies ❤ Shooting, archery or gun-wise ❤ Reading novels ❤ Sleeping in on rainy days ❤ Making music
To put things simply, Tatsu is a quiet girl that cries and apologises too easily, especially when a mean person is speaking to her (in terms of looks or tone). She has claustrophobia and hates it when people force her into awkward situations or leave her to deal with a problem by herself. Though it is hard to befriend her, people can slowly work their way into her timid heart, and the moment that they succeed in getting her to call them a friend, she will be loyal to them and always help them in times of need. APPEARANCE [attr="class","tatsuimg"] | » HEIGHT: 160 cm / 5'3 » WEIGHT: 48.1 kg / 106 lb » EYE COLOR: Amber or Red during states of heightened emotions » HAIR COLOR: Tortilla / Maple Sugar » SKIN COLOR: Cloudy white » ABNORMALITIES: The most glaring abnormality that can be observed upon first sight is the large scar that runs over her right eye. While the wound inflicted wasn't deep enough to rob her of her vision, it occasionally prickles when Tatsuko is placed under immense stress to perform. » SCENT: Due to immense number of hours she spends helping out in the nurse's office, Tatsu always seems to carry a soft scent of iodine, mixed with an ashy hint of gunpowder from sharpshooting practice! » FACE CLAIM NAME: UMP 9 » FACE CLAIM SERIES: Girls Frontline |
Simple, non-flashy and always presentable. Those are the three most common words used to describe Tatsuko's style and wardrobe, often consisting of warm, hooded jackets, white blouses and skirts with black tights underneath. On top of that, she can often be seen wearing an additional neck warmer, which is often used to hide her face when she's too flustered for words. Her hair is almost always swept into two pigtails, neatly tied up with two black bows or ribbons while the rest of her bangs are tucked away using a generous heap of hair clips. » HERO OUTFIT:When it comes to actual fieldwork, Tatsu's thinking ahead on how her gear can be better modified to help her out. Though she still retains her usual style of blouse and jacket, there is also an additional layer of bulletproof fabric stitched into the folds of her clothes, just to reduce her chances of being mortally wounded by gunfire. Her usual skirts are swapped out for khakis which ends are often tucked into her boots to reduce knee scrapes received whilst crawling to reposition. There are several belts around her chest, arms and thighs to carry additional magazines, communication devices, important items and first-aid supplies on the go. Beyond the basic looks, she also has a pair of night-vision googles and a gas mask - To spare her the need to strain her eyes in dark environments and to prevent her from inhaling to much dust or toxic gas. The gas mask also has a voice modulator in the event that villains quirks that require listening to her real voice to activate. HISTORY As a child, Tatsuko had always been doted on by her mother, loved by her father and treasured by everyone around her. Hailing from the prestigious family of Ume that had a long heritage of producing the greatest heroes around, it was important to the entire family that the heir be someone of notable quality and strong quirk. Both of her parents had strong quirks, her mother having the ability to boost herself and push beyond human limits, her father having the ability to heal others without breaking a sweat. Thus when Tatsuko's fourth birthday rolled around, everyone gathered to celebrate the rise of a new heiress, only to discover that her quirk could not help her in any way. It barred her from actively fighting on the field and tossed her into a position of the backline where she would stay and support the other heroes out there. "You were born into the Ume family with such a weak quirk... how are you supposed to be the successor? Our main family can't possibly let you lead."It was a silent week, no one speaking to her, her mother often coming into her bedroom with a look of worry and a face full of tears. On Sunday, it was decided that she would be sent to a boarding school in Hokkaido. There she picked up on several skills such as cooking and cleaning her own room, but nothing could beat her newfound hobby of archery, sharpshooting. She would practice daily, by herself, always concentrating on refining her skills and for a few years, this place seemed like a haven. There, she made a friend, Natsume Hikiko, a scholarship girl from the countrysides hoping to land a good job and provide for her family. Her friend had always admired her sharpshooting skills (no matter how bad she was) and pushed her to apply for a support weapon license. Then when she finally had her request granted, she applied for her support weapon to be designed after a UMP9, which she affectionately named as Kyuu-chan. 15 years of age, an order was sent to her to return to Kyoto to greet her baby sibling, the new heir of the Ume family. Setsu was nothing short of perfect in her family's eyes, strong with an augmentation quirk that far exceeded the potential of her mother. Though Tatsuko knew that she should have been feeling bad that she couldn't be the heiress, that she wasn't stronger than her brother, in that very moment, she actually felt a sense of relief. She no longer had the duty to perform, or so she thought. 16 years of age and once again she was ordered to attend UA to become a fully-fledged support hero. This disagreement devolved into a fight between her and her brother, the latter eventually taking a knife and wildly slicing, resulting in the scar that runs over her right eye. Knowing that Tatsuko would most likely refuse the order especially after the incident, her grandparents brought Natsume into the equation: as long as she performed well and achieved something, Natsume would land a good job with a few pull of the strings. Failure to do so would mean they would take away her scholarship privileges one way or another. This absolutely infuriated her, but at the same time, Tatsu couldn't bear to let her friend suffer, she had to help in some way. Acing the exams with high scores on rescue points, Tatsuko got into the hero course, just like she had been told to. Following their orders thus far had been a hurdle but the real challenge came when she bore witness to the abuse of her younger brother, forcing herself to gather her courage and escape the household with Setsu in tow. In their wandering, they would be taken under the wings of a lesser-known rogue and gotten close to him without ever truly questioning his identity. On the day he was arrested, however, the girl would be forced back into a reality where she'd be the only one that she could depend on to protect her brother, to defend them from the cutthroat environment of heroism and to keep them far out of the reaches of their family. There was no turning back now. ITEMS ❉ Support Weapon / Gadget License: Heaven knows how many times she had to apply just to get this to legally apply for her equipment ❉ Support weapon (Specifically modelled after a UMP 9) with a sling strap and a biometric scanner: Though it seems cool, Tatsu has never let another person touch her equipment out of fear that one, they might use it for evil deeds and two, they might never return it. It does have a biometric scanner that ensures the user is Tatsuko and no one else: If a foreign fingerprint is detected, the trigger locks in place and cannot budge no matter how much a person tries. She isn't allowed to use it for anything other than training, hero situations or self-defense (though she can't harm anyone no matter how much she tries). ❉ Cellphone: To keep in touch with Setsu and be able to check in with him whenever necessary, Tatsu hangs onto this for dear life. ❉ Mini First-Aid Kit: Cause when you're a klutz, everything seems to need patching! You can null objects harming others but you can't null the floor scraping your knees. QUIRK Psȳchē・ψυχή » QUIRK TYPE: Emitter » QUIRK TIER: Platinum » QUIRK RANK: Adept » DESCRIPTION: Psȳchē allows Tatsuko to infuse an object that she touches with a boosting property. When the object hits another living being, it will give them whatever boost that had been infused into the object. For example, she can touch a bullet and give it a healing property, and if she aims and shoots it at a person, successfully hitting them, they will be healed over the span of 2 posts. The same goes for anything, a pencil, a knife, anything that can stab, etc but the requirement is that it hits the person in a way that looks like it can injure them. She cannot directly apply the boost by touching another person with her hands. At the start of any thread, Tatsu has 6 posts to apply her boosts and a 1 post cooldown. Below are the various kinds of properties she can infuse into an object: Healer's GraceIf an object with this property hits a person, that person gains a small boost that heals their abrasive wounds and small cuts over a period of 1 post, while more serious injuries such as mild poisoning and moderate gashes take 2 full posts. In the event that a person exacerbates their condition while Healer's Grace is active, the additional harm is mitigated (Should someone with a broken bone continue to try breaking it, this boost will essentially maintain the bone in the state right after it was first broken). Upon using this, Tatsuko will take more damage if targeted directly. Strength BusterIf an object with this property hits a person, that person gains a small boost of strength that temporarily increases their ability to punch, kick, etc. for a period of 3 posts. This increases the weight of objects they can carry by 2250 lbs and allows a boost of strength enough to punch through stone with ease. This will stack onto their base physical strength. Furthermore, this boost can provide the target with increased durability, making them able to withstand slightly more punches than the average person. Upon using this, Tatsuko will be weaker if targeted directly. ZoomiesIf an object with this property hits a person, that person gains a boost in speed that temporarily increases their max speed by 60mph for a period of 2 posts. It also enhances their reaction speeds and provides more clarity in decision making. Upon using this, Tatsuko will face a loss in spacial awareness and have slower reactions to being targeted directly. » DRAWBACKS:Null!As long as Tatsu has this quirk, anything she touches / is holding will become nulled and unable to deal harm to any living being (including animals). For example, a knife. If she attempts to stab someone with a knife, it will always permeate through the human being and leave no injuries on whoever she tried to stab. This also applies to daily items such as sharp pencils. Of course, this can't null the effects of chemicals, so don't try that. Stat Limits!For starters, Tatsu can't apply any boosts to herself, only to others. At any given point in time, a person may only have two stat boosts of different kinds at a time (No two Strength Buster stacked onto each other). With every quirk infused bullet / object she uses to boost another, she faces a gradual decrease in strength and aim. The side effects of the bullets used will stack on each other and drain her slowly with her total maximum usage capping at 8 boosts in total before she is incapacitated. Firing any more than 2 bullets at a time (within the span of one post) can lead to harsh rejection such as piercing headaches or temporary blindness as she is pushing beyond her limits. She is also unable to boost anyone for a period of 2 posts. If she fires beyond 3 bullets at one time, she will be rendered unconscious and unable to fight. OTHER ABILITIES S H A R P S H O O T E R Silver, Apprentice - Unable to be of assistance on the actual field, Tatsu has resigned herself to the backlines where she can comfortably assist others from a distance without being a nuisance or bother to others. With a little training, her aim's gotten a much steadier and she able to hit her target (both moving and stationary) most of the time. Thankfully, her bullets don't possess the ability to hurt anyone! HUNTER'S INTUITION Silver, Apprentice - Having done a few missions of her own, Tatsu has developed the ability to look out for certain things in her surroundings. From traps and trails to structural weaknesses and possible hiding spots, she's usually able to track down her targets in both forested and urban areas and avoid alerting enemies to her presence. PLAYED BY myriascope [newclass=.tatsuko]font-family:Times New Roman!important;font-size:14px!important[/newclass][newclass=.tatsuko a]font-family:Times New Roman;font-size:14px[/newclass][newclass=.tatsuimg]height:350px;width:200px;transition:1s ease;background-image:url(https://i.imgur.com/tVbAqzh.jpg)[/newclass][newclass=.tatsuimg:hover]background-image:url(https://i.imgur.com/VvvrIpk.jpg);transition-delay: .5s;[/newclass]
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cos there's no time like the present |
TEMPLATE
TEMPLATE
TITLE
Adderall
RANK
The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 5, 2020 12:23:11 GMT
XENOS' TEMPLATE || LAST UPDATED: 20/7/20 [attr="class","sundenjager"] Credits to @rx for the template XENOS O'HADYNS OVERVIEW » NAME: Xenos O'Haydns » ACTUAL NAME: Park Min-Ho » ALIAS: Merle, Xen (Zen), Pridestalker » AGE: 16 » GENDER: Male » SEXUALITY: Plotsexual » BIRTHPLACE: Unknown location, Shetland, Scotland » LANGUAGES: Japanese (Fluent), Gaelic (Native), English (Fluent), Korean (mother-tongue) » BLOOD TYPE: B- » LATERALITY: Ambidextrous » AFFILIATION: Hero »» Heroes (ヒーロー・Hīrō) are individuals who are licensed to use their Quirks to protect civilians from Villains, natural disasters, and/or any other kind of harm.
Those who take heroism as a profession are referred to as Pro Heroes (プロヒーロー・Puro Hīrō). » RANK: Sidekick »» These are novice Heroes still under the tutelage of a full NPC Hero, PC Hero, Hero Company faction or are just starting to look for work in the area. While they may come from all walks of life, having graduated a Hero school in another country or served a variety of Heroes in their upcoming time, there is no doubt about it: they’re serious in making a name for themselves in the local area. Even without the support of the local U.A., they’re committed to bettering themselves and making their mark on the world out of justice and righteousness. Even though they’re technically allowed to do the Hero work, they’ve got a long way to go. » HERO NAME: Sündenjäger » OCCUPATION: Student, Sidekick, Bird Tamer » THEME: Casual || Vibe || Combat || Alt. CombatPERSONALITY » POSITIVE TRAITS:✔ Cool-headed ✔ Optimistic ✔ Kind-hearted ✔ Resourceful ✔ Highly observant
» NEGATIVE TRAITS:✘ Overthinker ✘ Naive ✘ Loyal to a fault ✘ Reserved ✘ Easily Distracted
»LIKES:✔ Headpats and hugs ✔ Handicraft / Aesthetics ✔ Fiction (Especially dystopian ones) ✔ Cinnamon cookies ✔ Having company
»DISLIKES:✘ Losing his temper ✘ Human interaction ✘ Early mornings ✘ Being exposed to new things ✘ Paperwork
» GOALS:★ Finding his family and uncovering his roots ★ Reduce villain numbers through peaceful methods ★ Discovering Caelum's history » FEARS:☠ Blood and open wounds ☠ Losing sight of reality ☠ Being cornered / pressured to do something ☠ Being separated from Caelum » HOBBIES:❤ Reading dystopian fictions ❤ Drawing ❤ Fixing and breaking down items ❤ Stargazing and moon charting To put it in the simplest of terms, Xenos is an absolute fool who has yet to understand the basics of how to be a fully functional human being. He's got the primal instincts needed to survive, he knows how to hunt, stay clean and tell right from wrong - Almost. He has his heart in the right place, just not so much his head at times, making him an utterly gullible child that mostly follows whoever seems to convince him the most. When he isn’t burying his head in piles of overdue paperwork, he can be found lazing around with his head in the clouds and thoughts on the newest fiction in hand. He’s soft-spoken, reserved to keeping his head in books and never seeming to cause trouble. He just struggles to put his thoughts into words, resulting in the tendency to keep things to himself. The same goes for his opinions, which leads to a growing mess of thoughts simply waiting to burst the dam and cause a massive meltdown. However, there are times when he finds it impossible to stay silent, forcing himself to speak up against things he doesn't agree with. Given his peculiar childhood, Xenos has gotten used to the mess of things he wishes to say. He’s gotten used to keeping his problems to himself to the point where he is unable to seek help even if he wishes for it. Even then, he still craves the occasional attention and headpats, sometimes becoming unnecessary clingy to those he feels comfortable being with. This also means that he has grown dependent on his moonlit spirit, Caelum; Xenos has grown so irrefutably close to his little feathered friend that one can almost see a complete shift in personality when they get forcefully separated. Recklessness becomes the bane of his existence, gifting him a fiery temper and an equally foul mouth to match. Though he understands that Caelum cannot be hurt by physical means, he would do anything to prevent any of such harm from being inflicted on his friend. APPEARANCE | » HEIGHT: 160 cm (5’2) » WEIGHT: 52.6 kg (116 lb) » EYE COLOR: Mint green (Day) / Sky blue (Night) » HAIR COLOR: Black with mint green highlights » SKIN COLOR: Cloudy White » SCENT: Lavenders » ABNORMALITIES: A few deep scars that seem to run all over his back. It isn't certain how he got them and he's not too willing to allow anyone to see, much less touch them.
Furthermore, the highlights on his hair always seem to grow back even if they've been cut off; Possibly due to the effects of his quirk. » FACE CLAIM NAME: Muichiro Tokito » FACE CLAIM SERIES: Kimetsu no Yaiba: Demon Slayer
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Mostly quiet and withdrawn, Xenos is a soul easily overlooked if one wasn't paying close attention. With long, untidy hair trickling down to his back and his relatively small stature, all accompanied with a soft-spoken voice, it comes as no surprise that people have mistaken him for a girl. It doesn't really help that he refuses to correct people about this just due to how awkward he is with human interaction. His hair, all that hair; Xenos only ever gets a haircut when he feels it's starting to get in his way. Other than that, he simply refuses to let anyone trim or tidy his hair, as if he's still clinging on to a fleeting image of his mother. Under the influence of his sealed beast, the ends of his hair fades into a mint green colour. In the streets, Xenos tends to wear a jacket over any casual outfit he finds, no matter the season and the weather. This is mostly to hide the rope darts he coils around his arms out of fear that he might unwittingly scare someone. On the occasion that he ever has to take off his jacket, Xenos either unravels the strings of the rope dart or wraps his arms with the bandages he carries around, something he prefers to do rather than disarm himself for some reason - Insecurity and constant primal instincts looking out for danger, perhaps. When on duty, Xenos prefers to wear a simple outfit consisting of a black long-sleeved shirt, black tights, a brown cloak and a demon-like mask. The look is further accentuated by the chilling blue colouration of his eyes. Whenever called to respond to a situation, he tries as far as possible to keep his hair tied up such that it doesn't get in the way of his work. HISTORY Mother never told him why she cried so much. She had never told him why they lived in a cottage miles away from the nearest town, nor why he never saw his father around. Instead of a household filled with gleeful laughter and comforting lullabies, Xenos would have known silence, the hushed murmurs of his mother as she cradled him like there was no tomorrow.
As a toddler, he had never once travelled past the stone fences, never once seen the great world beyond his windows. Mother hadn't let him -She hadn't dared to let him explore, hadn't dared to utter a single word of the vast world that lay beyond those solid stone fences; as if she were afraid, her voice quivering as if she were terrified of what was out there left unexplored. Of course, as a child, Xenos would have had no way of questioning why she held on so tight, why her lips tightened and her fists turned white whenever he mentioned the faint scent of flora drifting from across the walls.
So he didn't. He just came to terms with the fact that the walls of this lonely cottage was his world - It was all there was, and all there would be.
And yet, Mother remained an enigma, a pitiful woman sobbing in the dead of night whenever she guessed that he had fallen asleep. He didn't wish to bother, so he never asked. Instead, the child would sit at the top of the staircase, carefully listening to his mother's woeful laments as she downed yet another shot of whiskey - Another clink of glass, another muffled sob; Loneliness eating away at both of their cores.
He hadn't noticed exactly when it started happening, the silence breaking into gentle chirping melodies, nor when his room had begun to gather so many feathers. Under the covers of night, a little bird would have arrived, moonlight cloaking its presence in an ethereal sheen. The bird would be named Caelum, a name of a constellation he had read from the books laying about the house. Neither understood what it meant, but it stuck as quickly as the two would become inseparable.
In his excitement, he would have missed the look of horror upon Mother's face, those trembling hands that had reached for his cheeks, only to pull away with absolute terror in her eyes.
The next morning, when dawn broke, Xenos would find the house empty, devoid of any signs of life save for his own clothes upon his back and scratching of talons against wooden bedframe. Mother was gone, taking the fleeting scents of homemade butterscotch and the warmth of her calming embrace with her. The only thing that served to prove her existence was the faded photo of his mother, a man and a child he didn't recognise...
4 years of age, Xenos would find himself alone in this world, left to fend for himself against outside forces he knew nothing of. It would only be by Caelum's grace and knowledge that he learnt the basics of survival, understanding how to trap small creatures like the mice within his home or passing birds to keep himself decently fed. After days, months, years of getting used to his new lifestyle, they would finally gather the courage to step beyond the forbidden stone fence.
The faint scent of flora he had often found himself wondering about would have drifted from a blooming field of lavenders.
For the first time in years, Xenos would have found himself crying over how much his nose stung from the drifting pollen.
Life would continue as it always had, a growing child with a mind stuck in a mental time loop. Some days, he would go hungry after failing to catch his prey, others, he would sit on the top of the stone fence, watching as the winds rustled through fields of vivid purple.
It was in the year he turned 11 that his world began to shift - A strange creature, a bigger looking version of what he was had approached him, distinct words spoken upon his tongue yet not understood. All Xenos truly understood was that this man was a 'friend', someone he could afford to 'trust' and so he followed him.
The English language would be one of the first things Xenos had to learn, something that the child would pick up on with ease, followed by Japanese. Having retained a child-like curiosity, he would have then proceeded to master his native tongue, finding a greater interest in books and learning basic life skills such as actual cooking and sewing. The man's name - he would later learn - was Elric Nihiles, a name amongst many others he couldn't be bothered to learn.
At the present moment, he's somewhat happy with what he's got, a parental figure to depend on and the continued support of his best buddy, Caelum. There really wouldn't be much that would stop him from helping those two wherever they need assistance. The only thing he has yet to settle on his to-do list is to search for his mother, to search for the people in the photo she left and understand the reasons of why she abandoned him. Perhaps, he can also figure out the incessant chitters Caelum always makes whenever he wanders the streets of Japan.
Most importantly, maybe he can find more purpose to his life, other than just existing, other than just seeking answers that might never be. ITEMS When disaster strikes, Xenos tends to be unusually ready to tend to the needs of others with the items he carries in his thigh holster, including: - Swiss Army Knife: Serving faithfully in its purpose of cutting and prying objects open, Xenos does have to admit that he has, on occasion, used it as a throwing knife.
- Antiseptic and Spare Bandages: He's not the best of first aid, but he tries his best to help stop the bleeding as much as possible. The bandages are sometimes used to wrap his hands during close-quarter combat training, mostly because his wrists are a little loose from all that dart throwing.
- Additional lengths of thin rope: In the unfortunate event that anyone manages to cut the ropes of his weapon, or that he simply got them caught on something, Xenos always has a bunch of rope to replace the strings. Red to bring luck and remind him that he doesn't use these dart ropes without proper reasons.
- A random pouch of lavender: It's mainly there to provide a soothing scent and a calming effect, is what he argues. But it's mostly just something that carries more sentimental value than he's willing to admit.
- Candy: Kids love it, adults do too. When in need of a break from conversation, Xenos simply hands out one of these candies to those whom he wishes to shut up. It also serves as a great morale boost and source of comfort in times of distress.
On his own person, Xenos does carry around additional things such as: - Wallet: Money, the occasional forgotten receipt and tons of coins, Xenos always seems to have an endless supply of loose change, making his wallet much heavier than it looks. Provides a decent whack if tossed.
- Phone: He has a clear distinction when it comes to his phones: One strictly for duty, containing the contact details of his co-workers and the other only for personal use, containing the numbers of friends. He only ever carries his personal phone when off duty. He's still mildly terrified of whenever it starts to vibrate or create noise.
- Coloured Pens: He's practically a paperwork boy, always carrying a set of coloured pens so he can jot his thoughts and observations down. Pens can always serve their secret usage of throwing darts to remove annoyances.
- Rope Darts: A pair of well-polished daggers attached to red strings; The rope is usually wound round the length of his arm and the blades kept within long sleeves. Xenos nearly never shows these rope darts in public, mostly because he doesn't want to end up scaring people.
- Faded Photo: A copy of a photo he mother had left him on the day of her disappearance which depict her, a man and a child. From what he can tell, it must have been a family or someone she held close to heart by how well-preserved the photo was.
QUIRKS AND ABILITIES » QUIRK NAME: Psychopompós » QUIRK TYPE: Emitter / Mutation » QUIRK RANK: Novice » QUIRK TIER: Bronze » QUIRK MECHANICS:Bīsutoshīru ビーストシール - Known as the special group of people which have these artificially granted quirks sealed within them. As such, Xenos has access to his tailed beast's control over aspects of the moon. Most Bīsutoshīru learn how to access this power on their own and take it by force, but they can also form a symbiosis with their tailed beast and take only what power is offered to them. A beast may even give the power to its Bīsutoshīru without them knowing it, either to try and exert control over the Bīsutoshīru, or simply to protect the host and, by extension, itself. They're capable of holding conversations and warning each other of imminent threats, but also inflicting harm upon both members of the symbiosis. In addition to the power reserves, bīsutoshīru gain abilities unique to the respective beast. As the bīsutoshīru transform themselves into the likeness of their quirks, it further increases the power of their abilities. If they are able to survive their beast's removal, they will still have access to those abilities. » DESCRIPTION: A power granted to him by the beast sealed within, Psychopompós is a menekinesis quirk that grants Xenos the ability to harness certain aspects of the moon: Caelum・チェラム A cheerful creature of the day, Caelum is the physical manifestation of gathered moonlight and appears in the form of a little yellow bird. He's unable to speak the human language, yet Xenos seems to understand him without much problem due to the connection they have as host and beast. Equipped with outside knowledge that Xenos has never learned, Caelum is a source of guidance, a spirit of reasonable instinct serving as a parental figure for the teen. At the very least, he is able to provide Xenos with the necessary common knowledge needed to survive on a day to day basis. When Xenos is unconscious, Caelum takes on a more haunting presence, reduced to a mere shadowy figure that lurks around the teen. Creation・創造 By focusing on the image of an object he wishes to create, Xenos may materialise them out of pure, solid energy from the moonlight he basks under. It takes one post for him to forge any object (limited to the size of his palm) and three posts of usage before the object disintegrates back to light. These objects created can typically stand the force of a few punches before shattering. The first object created gives a cooldown timer of 2 posts, and subsequent objects formed within the 3 posts of usage (of the first creation) adds an additional post to that timer. As he is effectively spreading his attention to maintain several at a time, all of them will shatter as soon as the usage time of the first creation is up. » DRAWBACKS:Caelum・チェラム As Caelum is a physical manifestation of gathered moonlight, a day spent without gathering moonlight may lead to him being unable to manifest properly or at all. Due to his dependence on Caelum - While not so much a drawback of his quirk as it is of his personality - Xenos loses his composure way faster than usual, either leading to a series of bad decisions or a cognitive dissonance between his wants and beliefs. Ultimately, this indecision leaves him unable to properly react to fast-paced situations blowing up around him and he mentally shuts down. On the other hand, while Caelum is indeed a physical manifestation of gathered moonlight, he is unable to interact with the physical world in any way, shape of form, helplessly passing through whatever he touches. As such, he is utterly useless and unable to help Xenos except by being a source of mental support. Creation・創造 First and foremost, Creation may only work during the night, and even then, Xenos must be have some form of moonlight directly shining upon him to begin. Attempting to image an object he wishes to materialise puts Xenos into a state of hyper-focus, where he is unable to remain fully aware of his surroundings. Being knocked out of this state of hyper-focus disorientates him and he faces minor backlashes such as nausea, migraines and an inability to keep a steady balance. Attempting to create more than 3 items at a time can lead to a 'moonburn', where the intensity of the pure moonlight energy can burn anyone who stays in contact for long periods of time. This means that he is effectively unable to hold his creations, nor can he properly wield them in combat. OTHER ABILITIES Saboteur Beginner, Bronze - Xenos' primary choice of weapon are rope darts, allowing for both close and mid-range combat. He also uses the rope darts to set up tripwires and small traps just enough to stop a person in their tracks for a short while, or at least trip them. At his current level, Xenos is able to throw out the darts (and other objects), but usually misses his targets Falconry Beginner, Bronze - Having lived with Caelum for as long as he can remember, Xenos has developed an affinity for taming birds. At the moment, he seems able to calm those with ruffled feathers, but more often than not fail in convincing them to follow his commands. The chances of wild avians cooperating with him is really low. PLAYED BY myriascope [newclass=.sundenjager]font-family:Times New Roman!important;font-size:14px!important[/newclass][newclass=.sundenjager b]font-family:Times New Roman;font-size:14px[/newclass][newclass=.sundenjager a]font-family:Times New Roman;font-size:14px[/newclass]
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cos there's no time like the present |
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Adderall
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The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 5, 2020 12:39:21 GMT
HIBIYA'S TEMPLATE || LAST UPDATED: 15/9/20 [attr="class","hibiya"] Credits to @rx for the template HIBIYA YAMIKAWA OVERVIEW » NAME: Hibiya Yamikawa · 響也 闇川 » ALIAS: Hibi, The Mad Scientist » HERO/VILLAIN/VIGILANTE NAME: Viridis » AGE: 17 » GENDER: Male » SEXUALITY: Bisexual » BLOOD TYPE: AB- » LATERALITY: Mix-handed » NATIONALITY: Japanese » BIRTHPLACE: Tokyo, Japan » SPOKEN LANGUAGES: Japanese (Native), English (Written), JSL (Fluent) » AFFILIATION: Hero » Heroes (ヒーロー・Hīrō) are individuals who are licensed to use their Quirks to protect civilians from Villains, natural disasters, and/or any other kind of harm.
Those who take heroism as a profession are referred to as Pro Heroes (プロヒーロー・Puro Hīrō). » RANK: Sidekick » These are novice Heroes still under the tutelage of a full NPC Hero, PC Hero, Hero Company faction or are just starting to look for work in the area. While they may come from all walks of life, having graduated a Hero school in another country or served a variety of Heroes in their upcoming time, there is no doubt about it: they’re serious in making a name for themselves in the local area. Even without the support of the local U.A., they’re committed to bettering themselves and making their mark on the world out of justice and righteousness. Even though they’re technically allowed to do the Hero work, they’ve got a long way to go. » THEME: VibePERSONALITY » POSITIVE TRAITS:✔ Observant ✔ Friendly ✔ Helpful ✔ Reliable when needed ✔ Open-minded
» NEGATIVE TRAITS:✘ Overdramatic ✘ Tryhard ✘ Over-forgiving ✘ Lacks self-preservation instincts ✘ Highly experimental
»LIKES:✔ Coffee, no sugar or milk ✔ Occasional ghost stories / mysteries ✔ Drawing manga ✔ Strawberry candy ✔ Sorting through data
»DISLIKES:✘ Dissonance ✘ Supernatural believers ✘ Destruction ✘ Sour candy (Though he will take them to stay awake) ✘ Irrationality
» GOALS:★ Creating support gear that can help save lives ★ Opening his own support company ★ Providing Mitsuru with the best life he can have
» FEARS:☠ Losing his sight ☠ Being separated from his workshop for a long time ☠ Triggering a disaster with his creations
» HOBBIES:❤ Tinkering and experimentation ❤ Analysing data ❤ Reading Whenever one talks to Hibiya, they should always expect the occasional gentle smile or a look of deep thought. It isn't that he doesn't wish to talk, it's that he is almost physically unable to, his speech sounding very off as compared to others due to his inability to hear well, resulting in a crooked way of speech. Hibiya prefers talking to others through texts, written messages, drawings and sign language. An optimistic soul through and through, he would do anything if it meant that he could make Shinoa or Mitsuru happy. APPEARANCE | » HEIGHT: 166 cm || 5'5" » WEIGHT: 58 kg || 128 lbs » EYE COLOR: Pink » HAIR COLOR: Silver » SKIN COLOR: Cloudy white » SCENT: Chalk and rust » ABNORMALITIES: Other than the odd burn scars and cuts on his hands, Hibiya has no major marks that would draw a ton of attention to himself! Though it may seem like he's unresponsive at times, this is mostly due to the fact that he is unable to hear things happening around him as he was born deaf.
» FACE CLAIM NAME: Akise Aru » FACE CLAIM SERIES: Mirai Nikki
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He isn't the showiest when it comes to presentation, always preferring to keep his appearance casual and comfortable for him but just neat enough for him to be able to meet clients when required. Though he wears a dress shirt and a tie, he often loosens the tie for the sake of 'breathing' and loves wearing a loose jacket over to keep himself warm in his unusually cold office. On his off days, Hibiya still likes to keep his sweater but will change his dress shirt out for any t-shirt he can lay his hands on. HISTORY Born and raised in Tokyo, Hibiya found himself older sibling to an adorable little brother who went by the name of Mitsuru. Having been born as deaf to the world, he found himself isolated from the other children, never able to say a word. The doctors had claimed that he would never be able to follow every child's dream of being a hero, utterly destroying and tearing him from within. Till the age of four, where his world burst into a firework of colours. That was the turning point in his life, where Hibiya realised, he didn't need to hear just to hear. He could make it through this world in his own way, he could be a hero. Picking up sign language, Hibiya found himself still unable to talk to others, instead choosing to bury his face in books, becoming the strongest in academics in their class. He quickly topped the scoreboards in the entire cohort, especially in math and sciences, catching the attention of many people as a genius for his age, pushing him to apply for the support course in UA to put his skills to good use. He succeeded, getting into the support course with relative ease, breezing through and no doubt being on the receiving end of envy from his seniors. This was where he met Luke and Cyrus of 1A, now 3A, who clicked with him, fast, never ceasing to bother him for suit augmentations, repairs and upgrades. Though they've tried to get him a date more than a few times, Hibiya's has always been too oblivious to romantic feelings, unwittingly rejecting them each time with the legendary 'friend zone'. With these two class clowns, Hibiya regretfully (not really) used them as chances to get publicity, considering it payment for always having to fix, replace or make the equipment that they wanted or broke. Having graduated from his final year early, Hibiya is more than ready to get employed by a support company for a few months, two year at the most. In fact, he was offered a spot at Lilac Corporation to put his talents to good use and this is currently where he is working. His goal is to open his very own support company by the end of that time period so that he may continue to provide heroes with the best kinds of equipment out there and fulfill their requests. ITEMS ⮞ Handphone: He doesn't really use it to call people, but he's rigged it such that its able to send distress signals when required. Other than that, he mostly uses this to message people and shun his duties of writing incident reports ⮞ Sketchbook: A book for manga and blueprint sketches on the go. It also allows him to communicate with others who don't understand JSL ⮞ File of unfilled incident report sheets: Funny, wherever did that come from? Well, you can never be too prepared ⮞ Wallet: A handy tool to carry cash, his provisional license and family photographs QUIRK COLOURS OF THE WIND » QUIRK TYPE: Emitter » QUIRK RANK: Beginner » QUIRK TIER: Bronze » DESCRIPTION: Born deaf to the world around him, Hibiya doesn't simply hear things; he can only see, taste, smell and touch things. This quirk allows him to see sounds in the form of a colour spectrum (1 post to activate, usage lasts for 2 posts). Each colour usually represents the 'personality' of the object or person producing the noise. The intensity (shade) of the colour depends on the volume of the noise, lighter being softer and darker being obnoxiously loud. Furthermore, if he concentrates hard enough, he can more or less guess what a person is saying (within sight) based on intonation, lip movements and tongue clicking. It's not 100% accurate (fails at least 75% of the time) and cannot fully substitute for his sense of hearing. » DRAWBACKS: Upon first activation, Hibiya may be overwhelmed by the initial colours as he is unable to filter anything. (1 post) Sudden noises may stun him as the colour appears out of nowhere as the darkest shade possible, making him unable to process thought properly until he regains his composure or someone snaps him out of it. This usually means that someone has to watch his back while he's using his quirk. Using it for extended periods of time (2 posts after activation), gives him a major headache at best, knocking him out at worst. OTHER ABILITIES H O T F I X ABILITY RANK: Novice ABILITY TIER: Bronze Need someone to fix a computer program? Get rid of a virus? Build you a gadget, upgrade your hero costume or plain build it from scratch? After three years of training at UA, Hibiya is more than capable of solving such trivial problems and fulfilling minor requests. As long as they're within the guidelines and not overly complicated, Hibiya is able to do it! Though, the most he's ever really done is assemble a whole new computer over a few weeks, so there is a limit. PLAYED BY myriascope [newclass=.hibiya]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.hibiya a]font-family:times new roman;font-size:14px[/newclass][newclass=.hibiya b]font-family:times new roman;color:#ae9d8a;font-size:14px;[/newclass]
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cos there's no time like the present |
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Adderall
RANK
The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jul 5, 2020 14:18:33 GMT
NADESHIKO'S TEMPLATE || LAST UPDATED: 5/7/20 [attr="class","nako"] Credits to @rx for the template NADESHIKO KOUJI OVERVIEW » NAME: Nadeshiko Kozakura » ALTERNATE NAME: Nadeshiko Kouji » ALIAS: Nako, Echo, Quirkless, 4, Raven » HERO/VILLAIN/VIGILANTE NAME: Eris » BIRTHPLACE: Osaka » AGE: 17 » GENDER: Female » ETHNICITY: Japanese » SPOKEN LANGUAGES: Japanese, English » SEXUALITY: Unknown » BLOOD TYPE: AB- » DEXTERITY: Mix-handed » AFFILIATION: Civilian »» You’re any run of the mill John or Jane Doe from off the street. Your story is as vast and wide as you make it, or as unordinary as can be, too! Regardless, you haven’t accrued much social power and you tend to not be in the limelight. » RANK: Community Member »» Public Sector: If you’re an emergency or government worker, be it a resident-in-training or a traffic cop, you’re not doing much quite yet. Your efforts will very much pay off one day! » THEME: a steady heartbeatPERSONALITY » POSITIVE TRAITS:✔ Cool-tempered ✔ Observant ✔ Adaptable ✔ Patient
» NEGATIVE TRAITS:✘ Willfully oblivious ✘ Innately rebellious ✘ Deceptive ✘ Timid
»LIKES:✔ Closed spaces ✔ Aquatic creatures ✔ Music ✔ Sugar cookies ✔ Excessive amounts of blankets
»DISLIKES:✘ The outdoors ✘ Deceivers ✘ Revealing her quirk ✘ Getting close to people ✘ Perceptive people
»GOALS:★ Getting through life ★ Controlling / Destroying her quirk ★ Finding her mother ★ Spiting Yuuma Kouji
» FEARS:☠ Yuuma Kouji ☠ Being found out ☠ Hurting anyone with her quirk ☠ Being in large crowds ☠ Being alone
» HOBBIES:❤ Baking ❤ Crafting and playing music ❤ Hanging around on chatrooms ❤ Learning / Playing video games
A hypocrite is one who acts in contradiction to their stated beliefs or feelings - A perfect word to describe Nadeshiko as she is. One who hates deceivers, yet chooses to deceive others herself can be considered nothing short of a hypocrite. However, this deception does extend to herself, an innate emotional defense mechanism that forces herself to stay positive despite those around her. Perhaps, it is because of this very mechanism that she appears to be naught but a ditzy child who just barely knows heads from tails, remaining oddly optimistic even in the face of destruction and havoc itself. Since the accidental murder of a man and a landslide incident on Mount. Fuji, Nadeshiko has grown quiet and reclused, refusing to attend lessons or step out of her room. At least, without the presence of someone she trusts. Whilst she does hold beliefs in the fact that people need to be saved; she does not have a solid grasp on what has to be done to make such a change. As such, Raven is an alter-ego that serves the purpose of allowing her to dive deeper into communities that reflect the darker sides of a seemingly peaceful society itself in hopes of discovering a method for her to follow her ideals. Until then, Raven is but a mere symbol of defiance against her father's will. APPEARANCE | » HEIGHT: 138 cm (4'6) || 133 cm (4'4) - Active quirk » WEIGHT: 33.5 kg (73.9 lb) || 30.4 kg (67.0 lb) - Active quirk » EYE COLOR: Golden || Red (Heightened mental state) » HAIR COLOR: Scarlet » SKIN COLOR: Cloudy white » ABNORMALITIES: She had many scars that litter her back, supposedly from her time back in isolation from society where her quirk had gone too far and resulted in incidents that left deep gashes. Due to her quirk, she has a translucent halo and shard-like wings, barely visible in light. » SCENT: Cinnamon with a hint of lavender » FACE CLAIM NAME: Exusiai » FACE CLAIM SERIES: Arknights
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Smaller than most kids of her age, Nadeshiko could easily claim the title of 'midget' if she so pleased. First looks would display her as a non-imposing soul and a mere passerby if one was not paying close attention. Despite her demure looks, Nadeshiko can be a fiesty child depending on how the world tosses obstacles in her way; She is not the kind of outwardly display her emotions, but her presence and body language often seem to show more of her thoughts than she is willing to let on. Carrying an air of vulnerability and subtle eeriness that can be attributed to her quirk, she tends to shy away from people and openly shows discomfort in interacting with others. This is likely explained by the odd permanent change in her hair colour, accompanied by the odd additions of a translucent halo and shard-like wings, barely visible in light and only noticed by the observant. In the darkness, the halo and shards glow a soft yellow and are visible to the normal eye. Raven, on the other hand, is known to be slightly more expressive and definitely sharper when it comes to observing things. She is less likely to hold back on her words and yet, holds herself with the rigidity of someone raised either to be overly cautious or obsessed with how they appear to others. With a bandana to serve as a makeshift mask and a hoodie to hide her hair, it can be said that Raven prefers to keep her attire to simplistic choices that are easy to move around in. Deception is key to Raven's very existence and her presence often holds an air of willful nonchalance. HISTORY Her oldest memories would have been that of the backs of people and closed doors. Born as the second child of a then up and rising hero, Yuuma Kouji, Nadeshiko would often have found herself as a hot topic of discussion amongst the adults at the table - They had said it had been by her mother’s grace that she was part of the family, that her mother had grovelled at the feet of the man she knew as her father. They had said it had been by her father’s grace that she was where she was, that her father had in return sworn her mother to secrecy and banned her from establishing future contact with his family.
They called her the Mistress’ child.
From young, it had always been clear that she was in no way similar to her family. Pictures and portraits scattered about the Japanese-style mansion; None of the physical traits she displayed were shared by either parent, save for the dark yellow irises that she so shared with her father. Surely, it would have been awkward for the father to have explained the vast differences between child and parents, given that her older sibling had been a near carbon copy of his mother.
A young father, a hero quickly rising through the ranks of veterans and making a name for himself amongst the top stars of the country - Tales of his goodwill could have spread but oh, the gossip that could have arisen must have been such a factor of fear for the man. And oh, how Mistress Fate must have condemned his actions that Nadeshiko would have inherited a quirk so wildly different from his own; He could not have passed it off as a mere variation. Paranoia would have taken roots with ease. With a quick tugging of strings and drawing upon of connections, Nadeshiko would have become the sickly daughter of famed hero specialist, Yuuma Kouji; a quirkless child who had to be sheltered for the sake of keeping her safe from villains seeking vengeance.
Solitary would have been her bane - Stress built upon her barely-shaped mentality, breakdowns occurred more often than one would have expected, and yet the minor catastrophes would have been kept out of sight. Though kept relatively silent with bribes of stuffed toys, drawing papers and books, Nadeshiko would have spoken to her reflection more times than anyone could have counted, written herself letters as reminders of the things she had to do each day, stared out the window in hopes that someone would have appeared there and seen her. Whispers remained behind closed doors, people remained outside her confines of a room and the hopes that someone would have realised her existence lay painted upon the frames of that wooden door.
Her quirk would have been assumed to be the root cause of her problems. As long as it didn’t show, she could have had a chance at pretending her way through situations that would put her father on the spot. As long as she played the part of a perfect daughter that Yuuma had fabricated, she wouldn’t have to stay in that room.
But that door would remain shut.
Of course, her father’s influence would have ensured that whatever was not willed by him would never happen. But in return, rebellion would have sprouted in the form of nightly getaways, the classic tales of a child escaping the confines of her room through her window. With nothing but a black bandana to serve as a makeshift mask and an oversized hoodie to hide her hair, Nadeshiko would have learnt to walk amongst the strangers of the night.
It would be both a blessing and a curse that the first person she truly met would have been a vigilante prowling the streets. Feeling threatened by the presence of the other, a grown man pointing a knife at a nameless child, a young soul whose quirk would have bloomed in the face of a broken hero. Though the effects would have been minimal, the older would have realised the potential of such a quirk and as a result, chosen to lower his weapon. Instead, he would have unofficially taken her under his wing, being at her side each night she wandered the moonlit streets as the duo shared tales, tattered hearts opened with scars all up on display.
The door would have opened ever so slightly.
He would have exposed her to the alternate workings of a society she had never been able to encounter, a reality where the ones in power could have covered up corruption with a simple tugging of strings, a reality where saviours were the ones that people needed to be saved from, a reality where people had to be saved from themselves and their very own delusions of a peaceful society.
Somehow, a strange reality that resonated with fragments of her own.
It wouldn’t have fully convinced her to indulge in drastic measures and take justice into her own hands, but it would have provided just enough of a push for her to have attempted to defy the will of her father. Armed with bare theoretical knowledge picked up from books, Nadeshiko would have asked for a guitar; a request that Yuuma had no reason to refuse as long as it would keep her in check. From notes to chords and bare arrangements, she would have taken to the streets of night as a busking musician; Raven would have arisen from the sparks of rebellion.
Abandoning the family name of Kouji, Nadeshiko would have instead adopted the surname of the very vigilante who had opened the door - Kozakura. With unseen possibilities suddenly presented to her, she would have convinced her father into letting her take the UA entrance exam under this new name and in return, she would have been recorded as quirkless and would be forbidden from revealing it (not that she truly wanted to show it), ultimately landing her a spot in the General Education course.
Of course, she would not have stopped just there.
Not when the Raven was beginning to spread its wings and Nadeshiko Kouji was Nevermore.
Misfortune, however, refused to stop hounding her, following her every step and slowly taking control of her life until the fateful moment where she killed another to save her own life. Fear was a seed quietly planted into her heart, guilt eating away at her until a series of mental breakdowns finally made her go into hiding from the rest of the world. ITEMS - A pouch of sweets: A little, lavender-scented package that provides a
false sense of security, Nadeshiko finds comfort in snacking on the treats within - Phones: One for the usual necessity of keeping in contact with someone if anything goes wrong, the other to keep updated with the under-works of society
- Folder: Often containing notes taken in class, half-composed music scores and the occasional doodle
- Laptop: To store digital copies of scores, who knows when they’ll go missing?
- Personalised guitar with carvings: Raven’s instrument of rebellion… and music
- Lucky charm: It's never too late to believe in something, even if your quirk says otherwise
- Stylised dogtag: Decorated with spiral patterns (supposedly of lavender), this dogtag found around her neck contains her address and Shinji's contact number if anything ever goes wrong
QUIRKS AND ABILITIES » QUIRK NAME: Fortuna » QUIRK TYPE: Emitter || Transformation » QUIRK RANK: Apprentice » QUIRK TIER: Silver » QUIRK DESCRIPTION: To put it in the easiest terms, fortuna is a curse, not a blessing as one would have supposed from the name - A time-bomb quirk that makes Nadeshiko into a walking magnet of chaos, and misfortune. With her acting as the core, Fortuna is a catalytic-based quirk; In essence, when active, it applies constant waves of bad luck to objects within a 5 metre radius. However, it is not a quirk that can be willed on and off, it only works when Nadeshiko feels bouts of sadness or unhappiness where she is unable to find a positive side to it. In this manner, the sadness is stored as a percentage in a figurative bar. When the percentage hits 100%, the quirk will automatically activate. The emotions must be genuine and cannot be faked in order to force the activation of the quirk. Attempting to fake it will cause emotional strain on Nadeshiko, the same as one would feel when attempting to feel happy when they are depressed. As a guide: Small things such as losing a pen or notebook can contribute up to 5% Medium things such as hurting someone’s feelings can contribute up to 10% Large and stressful events such as seeing someone get hurt can contribute up to 15% Emitter EffectsDeiDei is a whimsical spirit that takes the form of a koi dragon, carrying the belief that misfortune can never be destroyed, only passed onto the next person. When inactive, it takes the form of a dragon tattoo on Nadeshiko's skin, appearing wherever it pleases and changing its position according to its preference, often slithering like a snake whenever it moves. By paying a price of an additional 25% to her stress bar, Nadeshiko may summon Dei to aid her in combat. It can also decide when to summon itself on a whim, still while following the same rules. (Once a thread, 2 post usage) Upon entering the field, Dei creates a field of water bubbles that levitate in a 5 metre radius with it designated as the center. The bubbles just seem to hover about aimlessly, carrying the consistency of a balloon where it may be pushed away with ease and pops when prodded with anything sharp enough, such as a knife. When popped, the water bubble explodes just like a water balloon, drenching anyone standing next to it. Altered FractalsThe inherited ability to alter her fate and reality under the commands of Deicide. Passively, Nadeshiko's personal reality is plagued by shadowy creatures known better as 'Truths' - They speak to her and linger in her vision but appear not to be noticeable to the people surrounding her. Under the influence of Altered Fractals, Nadeshiko allows people standing near her to gain a glimpse into her distorted reality and manifests the shadowy creatures with their chaotic voices, allowing them to also take a peek into her thoughts that the Truths echo and be made aware of things that the shadows have noticed. However, these beings tend to disappear at the slightest of human contact, thus forcing them to shy away from touch. The ability to alter her fate once: ‘Nadeshiko’ suffers from failing to react to an event that renders her incapable. However, upon suffering from the consequences, almost akin to shattering an illusion, the ‘copy’ of her dissolves into what seems like a storm of ripped threads and strings with a radius of 5 metres, obscuring vision partially for a period of 2 posts. Of all the colours of the threads that will appear, only one will be a red ribbon - If followed, will lead the person straight to the real Nadeshiko within the storm who seems to have no injuries on the surface level. Transformation EffectsCataclysmWith a constant application of bad luck to objects, Nadeshiko effectively causes small to medium incidents such as the sudden breaking of mirrors and glass or the appearance of a black cat crossing her path. However, this bad luck cannot be applied to things in direct contact nor directly applied to living beings. As seen in the instance of a mirror shattering, superstition dictates the person shall have 7 years of bad luck, but the bad luck will not originate from Fortuna itself. Fortuna has grown much stronger in terms of how much it can influence, namely in the scale of how destructive it can get - Affecting anything in a 10-metre radius, it is able to effectively shatter anything as strong as or weaker than glass and leave cracks in anything stronger than glass. » QUIRK DRAWBACKS:LimitationsAs previously stated, Fortuna is not a quirk that can be activated by will, rendering it near useless in actual scenarios. It will only exert its influence within the 10-metre radius when the percentage reaches 100%. In addition to that, it cannot be deactivated by will, in essence 'going berserk' in a small scale. It does not differentiate between enemy nor ally, affecting both sides equally as long as they are within the 10-metre radius. This of course means that Nadeshiko is also affected by her own quirk; For example, if something shatters near her due to her quirk, she is liable to receiving cuts from the object fragments. Going further into examples, Fortuna may be able to untie someone's shoelace, but whether they trip over it depends on the person themselves. Active EffectsDeiTheir trust seems to be weak, neither seeming to understand what the other wishes to do. However, this is the least of their problems. At present, Dei seems to carry no combat capabilities and thus cannot help in a fight, instead serving as a shield to deflect incoming attacks. While Dei absorbs most of the damage, it does not completely negate the pain felt and transfers it to Nadeshiko in turn. Altered FractalsThe constant murmurs of 'Truths' is enough to keep Nadeshiko constantly awake, providing nothing but headaches when they grow noisier with her thoughts and generally being an off-putting nuisance when manifesting in reality. Given that they disappear at the slightest of touch, Truths provide close to no help in situations unless someone is capable of sorting through their voices to draw out the most important thoughts and observations from the sea of nonsense. Whilst Altered Fractals allows Nadeshiko to avoid being heavily incapacitated in one go, leaving her with no visible injuries, she still suffers from the pain of the injury equivalent to if it had landed. As such, she does not suffer from external bleeding, but the pain itself will be enough to shock her body or organs into failing to function depending on how the injury was meant to occur - A psychological effect of her brain being incapable to process the alteration of her fate fully. Due to this effect, Altered Fractals may only be used once when Nadeshiko is operating at a healthy level, like any other normal person. Passive EffectsSelf-CataclysmWhen this quirk is in effect, Nadeshiko's body experiences a ton of strain as the quirk begins its catalytic abilities with her, changing her form into that of a young child's. It reduces her strength and eats at her remaining strength until it deactivates (at a maximum of 2 posts). As such, it is not a combat-orientated quirk. Upon deactivation, she immediately reverts back to her original form. And just as how a person would feel after breaking down, Nadeshiko will feel extreme bouts of physical and emotional strain, making her sluggish and sometimes unresponsive (effect lasts for 2 posts). OTHER ABILITIES ADAPTIVE COMBAT: MIMICRY STYLE Novice, Silver - An incomplete copy of her 'mentor's' combat style - A style of fighting designed less for defeating others by technique and strength, but rather through sheer instincts and keen observation skills. While flexible in allowing Nadeshiko to pick steps up quickly, the copies are usually highly ineffective in terms of power but may be able to provide an element of surprise by using an enemies' move against them. PLAYED BY myriascope [newclass=.nako]font-family:Times New Roman!important;font-size:14px!important[/newclass][newclass=.nako b]font-family:Times New Roman;font-size:14px;[/newclass][newclass=.nako a]font-family:Times New Roman;font-size:14px;[/newclass]
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myri
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myria IS GANGGANG
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Post by myria on Jul 5, 2020 14:45:31 GMT
TAIYOU'S TEMPLATE || LAST UPDATED: 31/7/20 [attr="class","taiyou"] Credits to @rx for the template T A I Y O U · 太陽 OVERVIEW » NAME: Taiyou Namikawa · 浪川 太陽 » ALIAS: Storyteller, Sunny, Tai » COMMUNITY ALIAS: Fable » AGE: 11 » GENDER: Male » SEXUALITY: Undiscovered » BLOOD TYPE: AB+ » LATERALITY: Right-handed » NATIONALITY: Japanese » BIRTHPLACE: Tokyo, Japan » SPOKEN LANGUAGES: Japanese (Fluent), English (Conversational) » AFFILIATION: Civilian || Samaritan » You’re any run of the mill John or Jane Doe from off the street. Your story is as vast and wide as you make it, or as unordinary as can be, too! Regardless, you haven’t accrued much social power and you tend to not be in the limelight. » RANK: Community Member » You’re the local kid in the neighborhood or that guy people see on Tuesdays while grocery shopping. You’re not quite memorable yet. » THEME: chill || chill alt || casualPERSONALITY » POSITIVE TRAITS:✔ Cheerful ✔ Brotherly ✔ Optimistic ✔ Patient ✔ Friendly
» NEGATIVE TRAITS:✘ Overdramatic ✘ Overly forgiving ✘ Overprotective ✘ Air-headed ✘ Naive
»LIKES:✔ Storytelling ✔ Animals ✔ Cooking ✔ Stargazing ✔ Talking to new people!
»DISLIKES:✘ Bullies ✘ Seeing others cry ✘ Injuring or hurting others ✘ Being betrayed ✘ Fighting
» GOALS:★ Making sure that Dervio is happy! ★ Protecting Dervio from bullies! ★ Creating a safe home for his family!
» FEARS:☠ Losing his family ☠ Being sent to an orphanage ☠ Failing to protect those he cares about
» HOBBIES:❤ Baking ❤ Drawing ❤ Storytelling! ❤ Making dreams become reality Taiyou is a cheerful kid who mostly sees himself as a big brother. He has infinite patience for others and more often than not forgives the mistake of others, even if they don't deserve it. Even when everything seems to be going downhill, Taiyou ensures that no matter what happens, nobody should ever have to cry. When there are chores to be done, Taiyou does it without hesitation! If it helps someone else, he's more than happy to do it. APPEARANCE | » HEIGHT: 137 cm || 4'6
» WEIGHT: 35.8 kg || 79 lb
» EYE COLOR: Blue
» HAIR COLOR: Blonde
» SKIN COLOR: Peach
» SCENT: Summer and sunshine
» FACE CLAIM NAME: Mikaela Hyakuya
» FACE CLAIM SERIES: Owari no Seraph
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On some days, it's flannel! On other days, it's loose-fitting jackets! Whatever day of the week it might be, Taiyou can always be seen donning a casual attire of shirts - both long and short sleeved - and knee-length shorts, topped off with a coat to go over it! On wintery days, he might be seen wearing an additional scarf, gloves and mufflers. So long as it's comfy and doesn't restrain his movement, he's pretty much fine with wearing it. Unless it contains super bright colours, because blinding people in the streets really isn't all that nice! HISTORY The oldest child is always born first so that they may look after the siblings who come after them. And that's why I'm older than you!Growing up, Taiyou had a very loving family, a lovely mother, a caring father and an adorable little sister named Ryuuna. As the oldest child in the family, Taiyou often brought it upon himself to take care of his younger sibling (2 years younger than him) and play along with her. The moment he learnt what his quirk was, he was overjoyed! Now he could tell even greater stories to his younger sister and go on adventures that they couldn't before! He helped with the chores and learnt how to cook, an exemplary older brother indeed! If I can't speak, I'll just have to show it through my actions, no?Even though Taiyou was born mute, his parents saw him as a precious gift, a natural ball of sunshine who could bring smiles to anyone he met. He couldn't speak but he made up for it in his actions, making sure to always be kind, patient and gentle. Even if you don't want it to happen, all good stories will have an end...Nothing lasts forever. This is a statement Taiyou has often told his sister whenever he tells bedtime stories to Ryuuna. It was the statement that hit him hard when he woke up to the sounds of his baby sister crying, a sign of distress. Running to his sister's room, Taiyou saw what he could only describe as absolute fear. His parents lay still on the ground, their eyes closed but hands still outstretched, as if they had tried to hug someone. His sister was bawling in her crib, unsure of what was happening and in need of help. Taiyou was paralysed, unable to move and could only stare wide-eyed as a figure of a lion slinked out from the shadows. It circled round Ryuuna silently, before placing a paw onto her chest and vanishing. His sister's cries had died down, all Taiyou heard was a loud ringing in his ears. Ryuuna wasn't moving, she was too quiet. The house was silent. Nothing moved. You never learn how much your family means to you.
Until you truly lose them. ITEMS ◈ Notepad: For sketching and noting down cool story plots on the go! This notepad is also used by Taiyou to communicate with those who aren't fluent or don't know sign language. ◈ Coloured pencils: Well, if you have paper, you need something to write with, right? Colourful and varied just like his thoughts, Taiyou finds it easier to be creative when he has several sitting in his pockets. ◈ A packet of sweets: To snack on or to make a new friend, a sweet treat is never something that people can refuse! QUIRK KALEIDOSCOPIC FANTASY » QUIRK TYPE: Emitter » QUIRK RANK: Novice » QUIRK TIER: Bronze » DESCRIPTION: Kaleidoscopic Fantasy is a quirk that allows the user to project their thoughts into reality as a type of light projection, an illusion of sorts. These projections have their actions controlled by Taiyou's will and cannot be interacted with. Touching them with cause something that Taiyou calls "Ghosting", where the projection will pass through any solid object harmlessly. At the present moment, Taiyou may only control up to 3 small "illusions", 2 medium "illusions" or 1 big "illusion". A better way to understand it is that he can control either 3 butterflies, 2 puppies or 1 horse. Taiyou is unable to create anything bigger than a regular-sized horse. This quirk requires 1 turn (post) for Taiyou to think of and project his thoughts to activate and lasts for 2 turns (posts). The cooldown lasts for 3 turns (posts) before he is able to use it again. » DRAWBACKS:As this quirk involves having Taiyou project his thoughts, he is unable to use it if he is distracted by something whether before he starts using it or while his quirk is activated. A loss in concentration will cause these "illusions" to fade away and his quirk will immediately go on cooldown. (3 turns / posts) Overusage of this quirk can also give Taiyou headaches or make him feel light-headed if he is unwell before using his quirk. If this drawback occurs in a thread, Taiyou is unable to use his quirk for the remaining turns (posts) he has. Taiyou refers to this drawback as "Mental Overdose" It has absolutely no use in combat and cannot help Taiyou in a physical brawl. OTHER ABILITIES R E I N V E N T I O N ! » ABILITY RANK: Novice » ABILITY TIER: Bronze Since Taiyou grew up telling made-up stories to his little sister, he has developed a flair for thinking of crazy ideas and solutions on the spot. Though Taiyou doesn't see much practical use in this, this definitely makes for some interesting bedtime stories, at the very least! PLAYED BY MYRIASCOPE [newclass=.taiyou]font-family:times new roman!important;font-size:14px!important[/newclass] [newclass=.taiyou a]font-family:times new roman;font-size:14px[/newclass] [newclass=.taiyou b]font-family:times new roman;font-size:14px;color:#d4af7a[/newclass]
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myri
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Post by myria on Jul 10, 2020 9:46:37 GMT
KIRIGAYA'S TEMPLATE|| LAST UPDATED: 11/7/20 [attr="class","kirigaya"] Credits to @rx for the template A E T E R N U S ╭⋯⋯⋯⋯⋯⋯⋯⋯ ✯ ⋯⋯⋯⋯⋯⋯⋯⋯╮❝Sedet, aeternumque sedebit❞╰⋯⋯⋯⋯⋯⋯⋯⋯ ✯ ⋯⋯⋯⋯⋯⋯⋯⋯╯ OVERVIEW » NAME: Kirigaya Himawari · 向日葵 霧ヶ谷 » GIVEN NAME: Kirigaya Miyazaki · 宮崎 霧ヶ谷 » ALIAS: Kiri, Foxfire, Vulpes, Rust Demon, Scar » HERO/VILLAIN/VIGILANTE NAME: Aeternus » AGE: 15 » GENDER: Male » SEXUALITY: Demisexual » BLOOD TYPE: O- » LATERALITY: Ambidextrous » NATIONALITY: Japanese » BIRTHPLACE: Sakai, Osaka » SPOKEN LANGUAGES: Japanese (Native), English (Fluent), German (Semi-fluent), Korean (Semi-fluent), Russian (Semi-fluent), Norwegian (Conversational) » AFFILIATION: Hero » Heroes (ヒーロー · Hīrō) are individuals who are licensed to use their Quirks to protect civilians from Villains, natural disasters, and/or any other kind of harm. Those who take heroism as a profession are referred to as Pro Heroes (プロヒーロー · Puro Hīrō). » RANK: Junior » Everyone who intends to pursue the Hero career starts here. All of the students here will attend the prestigious U.A. High. It may not be the most important rank in the world, but here and now, you’ll be a student, of not one of the many hero courses, but the best of the best! Teachers and Pro Heroes have the task to pass on their knowledge to them so that, in a not too distant future, they may prove themselves worthy as the next generation of heroes. » CLASS: 1-C » THEME: chill || casual || casual alt || overthinker || combatPERSONALITY » POSITIVE TRAITS:✔ Meticulous ✔ Highly adaptable ✔ Easygoing ✔ Relentless ✔ Highly observant, to the point that it scares people
» NEGATIVE TRAITS:✘ Stubborn ✘ Overthinker ✘ Manipulative ✘ Caustic ✘ Self-destructive
»LIKES:✔ Sweets and desserts ✔ Fireflies ✔ Friendly people ✔ The outdoors ✔ Solving puzzles and mysteries
»DISLIKES:✘ Pretentious people ✘ Relying on others ✘ Being alone ✘ Extreme naivety ✘ Early mornings
» GOALS:★ To become much stronger than he is ★ To overcome his family's history ★ To be able to smile in the face of adversity
» FEARS:☠ Forming familial / friendly relationships ☠ Being betrayed ☠ Losing control in whatever he does
» HOBBIES:❤ Baking ❤ Scenic photography ❤ Cloud watching ❤ Studying Unpredictable, restless and just that little bit chaotic - On the surface, Kirigaya is quite the unassuming person with how normal he acts around others, remaining ever friendly and open to conversations no matter the time of day. With his rather average grades and talents, it often comes as a shock when people hear that he's attending one of the most prestigious hero academies in Japan. However, if one were to get to know him better, they would come to understand that it's not that he's lucky or desperately hiding his capabilities, he just likes taking things easy whilst he has the time to relax. This doesn't mean that he doesn't put effort into whatever he does, he still aims to complete any given task to the best of his capability but he does give himself some slack in imperfections - Being constantly uptight does end up hurting one's mental state over time, after all. When he's not focusing on projects or assignments, Kirigaya likes to escape into the suburbs, rural countrysides or natural landscapes for a grand change in pace and to reframe his mindset before taking on any new duties. This allows him to concentrate better for longer periods of time and in turn, accomplish more things before their deadlines. In most social contexts, he's somewhat of a wallflower, mostly preferring to stay out of the limelight whenever possible but never one to refuse a conversation or small talk. The only true times that he does approach someone beyond the digital screens of chat rooms is when someone manages to catch his attention in whatever methods, beliefs or circumstances they may possess, taking the time to get to know them if only to psychoanalyse them and figure out what makes them tick. To makes things worse, it really isn't beyond him to use whatever he learns to manipulate people into furthering his goals, be it with their deepest fears, greatest desires or darkest secrets. He just doesn't do it very often! APPEARANCE | » HEIGHT: 170cm || 5'7" » WEIGHT: 60kg || 133 lbs » EYE COLOR: Lavender » HAIR COLOR: Peach » SKIN COLOR: Cloudy white » SCENT: Cinnamon and honey » ABNORMALITIES: A mark obtained from a rather rough childhood, Kirigaya has a large scar on his face that spans from the right corner of his mouth to his ear, earning himself the moniker of Rust Demon. He also harbours many more scars over his arms which are often covered up by swaths of clean bandages or long sleeves. Though he does brush them off with simple shrugs and gentle smiles, he really does care about what people think of such marred skin, never hesitating to deck someone if deemed necessary. » FACE CLAIM NAME: Sabito » FACE CLAIM SERIES: Demon Slayer
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Save for the visibly large scar he has across his cheek, Kirigaya isn't someone who would particularly stand out in a crowd. His usual attire mostly consists of large sweaters and loose-fitting clothes, anything that's comfortable and easy to move in but not quite enough to trip him up. When standing close to him, one might notice a faint smell of cinnamon and honey, a scent that sticks to him due to the sheer amount of time he spends messing around in his sister's bakery. Though he has quite the wild mane, Kirigaya never really takes the time to try and tame those spikes, typically preferring to leave them hanging down to his shoulders. He only ever cuts his hair when it reaches past his shoulder blades and only ties it up into a simple ponytail when he has to get serious. » HERO GEAR:When it comes to his hero outfit, Kirigaya's definitely put points into style, utility and comfort. A thin and breathable bulletproof sweater, black leggings and knee-length pants form the base, providing him with both protection and a mild form of insulation. This is paired with white, half-sleeve hoodie with adjustable blue straps to clip on any additional gear or tighten his jacket where necessary and fingerless gloves for better grip on things. Furthermore, he has a strap-on pouch around his left thigh for first-aid supplies or important objects and a belt round his waist to carry his sheathed katana and kodachi. To complete the look, Kirigaya also dons a fox mask with a scar-like design on the right cheek to mimic his actual one. HISTORY "Time only serves to taunt a restless soul." His family was complicated. In some terms, they were hooligans; In others, they were wayward souls. Some members were called heroes, some vigilantes and some villains - A toy box of oddities that seemed not to take to any particular side of the moral spectrum, there would be just as many saviours as there were societal tyrants in his twisted family tree. People who get rejected by hero academies turning to vigilantism to perpetuate their justice, monsters turning to villainy to tend to their selfish desires. Either way, Kirigaya was born as an only son to a somewhat normal household, spending his early childhood in the loving care of two undercover cops and sheltered from harsh climates of heated debates with blood relatives. They didn't have fancy accessories, a giant mansion or a lavish lifestyle, but it was enough for them to be satisfied and get by the days.
And yet, nothing really ever seems to go right when avoiding family conflict - It started with the grand betrayal of his father, a kind and gentle man who'd sworn never to leave them behind and to protect them til his final breath. In an unexplained move and fit of fury, the man would have taken a knife to Kirigaya with murderous intent; and he probably would have succeeded in killing his son had he actually checked for a pulse before leaving the fallen child laying on the apartment floor. Upon noticing the commotion coming from the apartment, a friendly neighbour would have immediately found the boy crawling at death's doors and called for an ambulance. It would be by fate's mercy that he pulled through with a large scar across his face and multiple stitches all over his body.
His mother barely had any time to process the loss, immediately packing every memory they kept in the house and taking him by the hands as soon as he was discharged, moving from one neighbourhood to another. This made his schooling years somewhat of an inexplicable nightmare: One that always started off with the same question of 'Whoa re you?' and ended with him leaving whatever friends or relations he might have made behind, a destructive cycle that would slowly chip into his sanity with every repetition.
He'd eventually learn to put up walls, withdrawing himself from the hubris of most school ecosystems and merely acknowledging it as another year of pure studying. Sure, he'd smile and talk to people but when it really came down to it, no one would have interacted enough to form a solid opinion of him, much less any kind of friendship. And perhaps, that was the way he truly preferred things to be; No bonds meant no awkward goodbyes, no teary farewells or heartfelt mementos to be tucked away into the deepest corners of a cardboard box. Soon enough, the family of two would find themselves taking up residence with their maternal grandparents and readopting the surname of Himawari - Whether in hopes of leaving a bad past behind or preventing themselves from being tracked down, he hasn't been told but he's sure that it was for a rather good reason.
Despite his mother's protests, Kirigaya would have developed an interest in being a hero, in seeking ways to get stronger and capable enough to track down the man who'd given him that scar. What he plans on doing when he does... he hasn't really considered it, but this isn't going to stop him from pursuing this path.
No longer will weakness stop him from achieving his goals. ITEMS ◈ Phone: He doesn't really have any contacts on the phone. He kind of just has it so he can keep updated on the news and send the random message here or there. ◈ Camera: On days off, it's well used to take snapshots of the landscape around him and gives him a perspective on the ever-changing nature of the world - AKA, an existential crisis. ◈ Katana: A fully licensed piece of gear that's well maintained and regularly kept sharp. He's not allowed to wield it outside of duty or training so whenever not in use, he stores it in his locker during school hours and wraps it in an additional cover when travelling in public. ◈ Kodachi: Yet another fully licensed piece of gear that's often kept sheathed in combat and only used when he utilises his twin-bladed combat style. Otherwise, it usually comes in handy when trying to navigate through overgrowth. ◈ Throwing daggers x 20: Hidden weapons that he keeps up his sleeves and all over his body in various holsters. Other than being used to cut or fend off attacks, they can be rather useful when it comes to picking locks! ◈ Lighter: Don't ask about it and it won't be used for the wrong reasons. ◈ Sachets of flammable alcohol: Used in tandem with the lighter to create fancy fire tricks, this helps him in passing his quirk off as fire manipulation to those that pry too much. QUIRK A X I S » QUIRK TYPE: Emitter » QUIRK RANK: Novice » QUIRK TIER: Bronze » DESCRIPTION: In somewhat complex terms, this quirk allows for the unhindered continuation of an objects rotational momentum. In simple terms, Axis allows objects to spin. Inertia · 慣性 When coming into contact with an object, Kirigaya is able to freeze them in a certain point in space and mark a point on its body as an Axis. He is then able to generate a momentum that allows the marked object to rotate quickly about its set axis without being affected by air resistance. The only thing that is able to cancel out this momentum is if he catches the object or an equal and opposite external force is exerted, in which Kirigaya loses control and influence over the affected marking, releasing the object from Inertia and dropping it to the ground. At his current skill level, he is able to mark up to 4 objects for a total of 500 lbs for 2 posts and requires a 1 post cooldown. As long as it remains within his quirk's 2 post uptime, he is also able to substitute a marked object for another one based on recency - The 6th marked object replaces the 1st object that he marked, so on and so forth. Whirlwind · 竜巻 As long as an object is under the influence of Inertia, they become near weightless and can be further manipulated by Kirigaya to move anywhere within a 5 metre radius of his body. This allows him to create delayed attacks and set up barriers that help to cover his back, exposed weaknesses and allies if necessary. » DRAWBACKS:At its basic nature, Axis only affects free, airborne objects that Kirigaya is able to react to in time. This means that he is unable to exert his influence on anything faster than a thrown knife and or overwhelming in numbers, such as a barrage of bullets. In the event that he does use his ability to substitute the marked objects, he starts to face fatigue (2 objects), a piercing headache (3 objects), prickling pain all over his body (4 objects) and unconsciousness (past 5 objects). Upon having his marked objects opposed by an external source, Kirigaya also loses his control over the one's affected by the force and suffers from a brief shock that numbs his senses. Due to his relatively unstable control over Whirlwind, Kirigaya is very liable to hitting his own allies as he is his enemies where it counts. To properly control the movements of his marked objects, he requires a lot of concentration and spacial awareness which only contribute to his growing headache and mild nausea each time he uses his quirk. OTHER ABILITIES S Y S T E M » ABILITY RANK: Novice » ABILITY TIER: Bronze With a great love for mysteries and challenges, Kirigaya has developed a proficiency for analysing and cracking puzzles around him. This allows him to understand complex system faster than the average person and come up with methods to break into them - From simple lockpicking to hacking lower-security devices, he's definitely well-capable and somewhat clean in his methodology. A T A R A X I A » ABILITY RANK: Beginner » ABILITY TIER: Bronze Being self-taught in combat, Kirigaya has adapted a twin-sword fighting style to better suit him and his gear. He's somewhat fluid in his motions but can be a little clumsy in his slashes, leaving a jagged cut instead of a clean one with ever swing. While he tends to his katana and kodachi in most combat situations, he is more than capable of substituting either blade with another one. PLAYED BY MYRIASCOPE [newclass=.kirigaya]font-family:times new roman!important;font-size:14px!important[/newclass] [newclass=.kirigaya a]font-family:times new roman;font-size:14px[/newclass] [newclass=.kirigaya b]font-family:times new roman;font-size:14px;color:#20B2AA[/newclass]
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myri
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Post by myria on Jul 28, 2020 13:29:25 GMT
[attr="class","shion"] Credits to @rx for the template and pythr for the hover SHION · KUROYURI OVERVIEW » NAME: Shion · 紫苑 || Kuroyuri · 黒百合 » HERO/VILLAIN/VIGILANTE NAME: Wisp || Spectre » ALIAS: Lamb || Wolf » AGE: 16 » GENDER: Female || Male » PRONOUNS: She || He || Them » SEXUALITY: Plotsexual » BLOOD TYPE: AB- » LATERALITY: Mixed-handed » NATIONALITY: Japanese » BIRTHPLACE: Osaka, Japan » SPOKEN LANGUAGES: Japanese (Fluent), English (Conversational), Whimsy! (Fluent) » AFFILIATION: Villain » Villains (敵・ヴィラン, lit. "Opponent") are people who use their Quirks to commit crimes, cause destruction, and potentially put innocent lives at stake. » RANK: » No matter what the age, as soon as people discover their unique ability and realize what selfish deeds they could possibly carry out with them, it’s already too late. At times, it’s either for silly reasons such as not knowing what to do with their powers or for deeper reasons that people fall into this category of fresh delinquents. They’re not well perceived by the mass media as they are usually associated with normal thugs because of their low reputation. In most cases, they fall into small or big groups who aim to set the world on fire through a set of small tasks. » THEME: invidiaPERSONALITY [attr="class","halvescontainer"] [attr="class","wisp"] [attr="class","wispleft"] [attr="class","wispright"] » POSITIVE TRAITS✔ Curious ✔ Observant ✔ Optimistic ✔ Friendly ✔ Adaptable
» NEGATIVE TRAITS✘ Kleptomanic ✘ Gullible ✘ Childish ✘ Impatient ✘ Willfully ignorant
» LIKES✔ Solving mysteries ✔ Getting new things ✔ Pushing buttons ✔ Sweet mochi ✔ Exploration
» DISLIKES✘ Returning stolen objects ✘ Sour foods ✘ Overly serious people ✘ Fighting with Kuroyuri ✘ Getting hurt
» GOALS★ Claiming all things as hers! ★ To understand the world around her ★ Exploring the unknown
» FEARS:☠ Darkness ☠ Isolation or separation from Kuroyuri ☠ Sight of her own blood
» HOBBIES❤ Archery ❤ Pickpocketing ❤ Urban exploration ❤ Making music [attr="class","spectre"] [attr="class","spectreright"] [attr="class","spectreleft"] » POSITIVE TRAITS✔ Dauntless ✔ Sharp-witted ✔ Loyal ✔ Determined ✔ Patient
» NEGATIVE TRAITS✘ Daredevil ✘ Cynical ✘ Caustic ✘ Disorganised ✘ Vengeful
» LIKES✔ Hunting people ✔ The scent of fear ✔ Being in control ✔ Salty mochi ✔ Enabling Shion
» DISLIKES✘ Being told to stop ✘ Affection ✘ Weak-willed people ✘ Fighting with Shion ✘ Getting hurt
» GOALS★ xxx ★ xxx ★ xxx
» FEARS☠ xxx ☠ xxx ☠ xxx
» HOBBIES❤ xxx ❤ xxx ❤ xxx ❤ xxx description APPEARANCE | » HEIGHT: » WEIGHT: » EYE COLOR: » HAIR COLOR: » SKIN COLOR: » SCENT: » ABNORMALITIES: » FACE CLAIM NAME: » FACE CLAIM SERIES:
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description » VILLAIN GEAR:description HISTORY description ITEMS ◈ item: description QUIRK ❀༻ ESSENCE REAVER ༺❀ » QUIRK TYPE: Emitter » QUIRK RANK: Novice » QUIRK TIER: Bronze » DESCRIPTION: To be everything that this world has to offer, to steal the essence of what makes another unique - Essence Reaver is a quirk that at its core, functions to reflect the user's deepest desires for what they like and has thus manifested in the form of a cardinal sin, Invidia, also known as "Envy". ❀༻ LUPUS ༺❀ In its passive state of reflecting Shion's deepest desires, Essence Reaver has created a wolf-like spirit that she has affectionately named Kuroyuri - A manifestation of her twisted wishes to be as strong, assertive and fierce as others around her. Most times, Kuroyuri possesses a crude attitude, is an enabler of her chaos and a grand partner in crime. Despite his ghostly appearance, he is unable to permeate through objects and living beings. On the other hand, he is able to easily claw through wooden planks, crack tree branches with his teeth and leave a nasty bite on his victims. ❀༻ INVIDIA ༺❀ » DRAWBACKS:❀༻ FATED PAIR ༺❀ ❀༻ IMPERFECTION ༺❀ OTHER ABILITIES ༻ A N I M A ༺ » ABILITY RANK: Novice » ABILITY TIER: Bronze
Every action holds an intention behind it - By focusing on the breathing and muscle twitches of people around her, Shion has developed the ability to pinpoint incoming danger and weak points, allowing her to recognise and react to external stimuli faster than the average person. However, none of this guarantees that she will be able to evade attacks, overpower people or hit her mark accurately. ༻ S P E L L B O U N D ༺ » ABILITY RANK: Novice » ABILITY TIER: Bronze
As a kleptomaniac, Shion has honed her dexterity and fine motor skills to a point where she is able to manipulate small object discretely and misdirect a person's attention such that they are unable to follow the movement of things in her hands. Due to this, she has grown to be very effective and efficient at pickpocketing and planting small objects on others without being noticed immediately. With this skill, she also specialises in the usage of needles and scalpel, being able to toss them rather accurately and make precision cuts especially on still objects for dissection. PLAYED BY MYRIASCOPE [newclass=.shion]font-family:times new roman!important;font-size:14px!important[/newclass] [newclass=.shion a]font-family:times new roman;font-size:14px[/newclass] [newclass=.shion b]font-family:times new roman;font-size:14px;color:#b87e90[/newclass] [newclass=.halvescontainer]width:450px;height:225px;position:relative;[/newclass]
[newclass=.wisp]width:225px;height:375px;position:absolute;top:0;left:0;transition:width 0s ease;[/newclass] [newclass=.wispleft]background-image:url(https://i.imgur.com/Qp4S8o5.jpg);background-size:225px 375px;width:225px;height:375px;position:absolute;left:0;top:0;z-index:2;[/newclass] [newclass=.wispright]position:absolute;opacity:0;left:0;top:0;background-color:#FFFFFF;color:#000000;overflow:auto;font-size:11px;padding:10px;height:355px;width:205px;z-index:4;transition:opacity 1s ease, left 1s ease;[/newclass] [newclass=.wisp:hover]width:450px;z-index:7;[/newclass] [newclass=.wisp .wispleft]transition: z-index cubic-bezier(0.4, 0, 1, 1) 1.95s;[/newclass] [newclass=.wisp:hover .wispleft]z-index:5;transition: z-index 0s 0s;[/newclass] [newclass=.wisp:hover .wispright]left:225px;opacity:1;transition:opacity 0.5s ease, left 0.5s ease;[/newclass]
[newclass=.spectre]width:225px;height:375px;position:absolute;top:0;right:0;transition:width 0s ease;[/newclass] [newclass=.spectreright]background-image:url(https://imgur.com/6x4WSSA.jpg);background-size:225px 375px;width:225px;height:375px;position:absolute;right:0;top:0;z-index:0;[/newclass] [newclass=.spectreleft]position:absolute;opacity:0;right:0;top:0;background-color:#000000;overflow:auto;font-size:11px;padding:10px;height:355px;width:205px;z-index:3;transition:all 1s ease;direction:rtl;[/newclass] [newclass=.spectre:hover]width:450px;z-index:7;color:#FFFFFF;[/newclass] [newclass=.spectreinner]direction:ltr!important;color:#FFFFFF;[/newclass] [newclass=.spectre .spectreright]transition: z-index cubic-bezier(0.4, 0, 1, 1) 1.75s;[/newclass] [newclass=.spectre:hover .spectreright]z-index:5;transition: z-index 0s 0s;[/newclass] [newclass=.spectre:hover .spectreleft]right:225px;opacity:1;transition:all 0.5s ease;[/newclass]
[newclass=.wispright::-webkit-scrollbar]width:3px;background-color:#cacaca; border: 1px solid #ffffff;[/newclass] [newclass=.wispright::-webkit-scrollbar-thumb]background-color: #000000;[/newclass] [newclass=.spectreleft::-webkit-scrollbar]width:3px;background-color:#1c1c1c; border: 1px solid #000000;[/newclass] [newclass=.spectreleft::-webkit-scrollbar-thumb]background-color: #FFFFFF;[/newclass]
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cos there's no time like the present |
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Adderall
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The Weeb
myri
??? IS A NORMIE
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Post by myria on Dec 30, 2020 15:54:11 GMT
[attr="class","sayoko"] Credits to @rx for the template SAYOKO NANAMI OVERVIEW » NAME: Sayoko Nanami · 七海 小夜子 » ALIAS: Sana, Little Miss Disaster » CIVILIAN ALIAS: Trifolium » AGE: 10 » GENDER: Female » SEXUALITY: Undiscovered » BLOOD TYPE: AB- » LATERALITY: Mix-handed » NATIONALITY: Japanese » BIRTHPLACE: Tokyo » SPOKEN LANGUAGES: Japanese (Native), English (Conversational) » AFFILIATION: Civilian » You’re any run of the mill John or Jane Doe from off the street. Your story is as vast and wide as you make it, or as unordinary as can be, too! Regardless, you haven’t accrued much social power and you tend to not be in the limelight. » RANK: Community Member » Public Sector: If you’re an emergency or government worker, be it a resident-in-training or a traffic cop, you’re not doing much quite yet. Your efforts will very much pay off one day! » THEME: Here comes the Sun || ShelterPERSONALITY » POSITIVE TRAITS:✔ xxx ✔ xxx ✔ xxx ✔ xxx ✔ xxx » LIKES:✔ xxx ✔ xxx ✔ xxx ✔ xxx ✔ xxx
» GOALS:★ xxx ★ xxx ★ xxx | » NEGATIVE TRAITS:✘ xxx ✘ xxx ✘ xxx ✘ xxx ✘ xxx
» DISLIKES:✘ xxx ✘ xxx ✘ xxx ✘ xxx ✘ xxx
» FEARS:☠ xxx ☠ xxx ☠ xxx |
description APPEARANCE | » HEIGHT: 138 cm (4'6) » WEIGHT: 33.5 kg (73.9 lb) » EYE COLOR: Red » HAIR COLOR: Blonde » SKIN COLOR: Cloudy white » SCENT: Charcoal / Honey » ABNORMALITIES: Maybe she's played a little too much with danger; Sayoko has several burn marks on her hands and a few scars from falling off tall trees but she parades each scar with the pride of a warrior. » FACECLAIM NAME: Klee » FACECLAIM SERIES: Genshin Impact
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description HISTORY description ITEMS ◈ item: description [newclass=.sayoko]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.sayoko a]font-family:times new roman;font-size:14px[/newclass][newclass=.sayoko b]font-family:times new roman;font-size:14px;color:#EAA658[/newclass]
[attr="class","sayoko"] QUIRK » QUIRK TYPE: Emitter » QUIRK RANK: Novice » QUIRK TIER: Bronze » DESCRIPTION: brrrrrrr » DRAWBACKS:description OTHER ABILITIES n a m e » ABILITY RANK: Novice » ABILITY TIER: Bronze description n a m e » ABILITY RANK: Beginner » ABILITY TIER: Bronze description PLAYED BY MYRIASCOPE [newclass=.sayoko]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.sayoko a]font-family:times new roman;font-size:14px[/newclass][newclass=.sayoko b]font-family:times new roman;font-size:14px;color:#EAA658[/newclass]
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cos there's no time like the present |
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Adderall
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myri
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Post by myria on Dec 30, 2020 18:45:17 GMT
[attr="class","minerva"] Credits to @rx for the template SAYOKO NANAMI OVERVIEW » NAME: Sayoko Nanami · 七海 小夜子 » ALIAS: Sana, Brat (by a certain old man) » CIVILIAN ALIAS: Minerva » AGE: 19 » GENDER: Female » SEXUALITY: Undiscovered » BLOOD TYPE: AB- » LATERALITY: Mix-handed » NATIONALITY: Japanese » BIRTHPLACE: Tokyo » SPOKEN LANGUAGES: Japanese (Native), English (Conversational) » AFFILIATION: Civilian » You’re any run of the mill John or Jane Doe from off the street. Your story is as vast and wide as you make it, or as unordinary as can be, too! Regardless, you haven’t accrued much social power and you tend to not be in the limelight. » RANK: Community Member » Public Sector: If you’re an emergency or government worker, be it a resident-in-training or a traffic cop, you’re not doing much quite yet. Your efforts will very much pay off one day! » OCCUPATION: Damage assessor / Rookie info-broker / Crime scene investigator (Hero Association) » THEME: Pretender || Wozwald || I want to Love this WorldPERSONALITY » POSITIVE TRAITS:✔ Detail-oriented ✔ Adaptable ✔ Unflinching ✔ Impartial ✔ Open-minded » LIKES:✔ Scent of old books ✔ Stuffed toys ✔ Soft melodies ✔ Snowy days ✔ Hot matcha
» GOALS:★ Getting paperwork sorted out ★ Reducing cases of hero collateral damage ★ Lessen her tendency to lie under pressure | » NEGATIVE TRAITS:✘ Caustic ✘ Pessimistic ✘ Easily stressed ✘ Reclusive ✘ Apathetic
» DISLIKES:✘ Obnoxious heroes ✘ Rowdy people ✘ Collateral damage ✘ Piling paperwork ✘ Salted caramel
» FEARS:☠ Being trapped in a room of extroverts ☠ Failing to meet deadlines ☠ Being put on the spot |
"I do hope that you haven't broken anything..." Where does one start when attempting to understand this girl? Her love for fairness and order? Her incessant nitpicking? Her need to gut a man for not finishing their paperwork? From mere looks alone, one may assume that Sayoko is rather demure and plain, and they wouldn't be too far from the truth. Everything has a certain quality to its existence, properties that it should follow and deviations are seen as unwanted in her eyes. She enjoys the simple things that life provides, always defaulting to what makes her most comfortable whilst enabling her to blend in with the crowds. In turn, this trait allows her to avoid prying eyes as she goes about with her daily tasks and easily sneak past people who she'd rather avoid. When being engaged in conversation, Sayoko always tries her best to seem invested, be it with loose notes being jotted down or a mere nod to assure them that she's listening. However, she may not always provide the most interesting of answers and will usually attempt to break away from conversation to attend to her duties. This is especially so when personal details and matters are being pried into, usually earning the culprit a soft glare and a cozy spot on her blacklist. Of course, it isn't entirely impossible to befriend her - befriend being a loose term to describe it - only requiring a recognition of personal space and the ability to respect boundaries, keeping disruption of her work schedule to a minimum and not causing trouble that she has to clean up after. People who gain a little of her respect will usually see her relaxing more around them, being able to hold small talk without much problem and perhaps, getting a rare glimpse of a smile. "Don't go getting your hopes up though." APPEARANCE [attr="class","sayokoappearance"] | » HEIGHT: 165cm || 5'5 » WEIGHT: 52kg || ~114lb » EYE COLOR: Ruby / Violet » HAIR COLOR: Blue with hints of violet » SKIN COLOR: Snowy white » SCENT: Vanilla » ABNORMALITIES: Who doesn't gain a few battlescars from their childhood? Sayoko has a few cuts, minor burns and scars that have healed over a long time ago from the wild adventures she's had as a child. Of course, she's gathered a few more in her line of work, but she never mentions it... » FACECLAIM NAME: Ganyu » FACECLAIM SERIES: Genshin Impact
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"Whatever's best for... this weather, I guess." Average and plain, Sayoko has a rather slim figure and pale blue hair that goes down to her waist, a girl like any other who prefers blending in than standing out. The only real thing that makes her stand out is her horns, a feature inherited from her father who possessed a mountain goat mutation. While she typically doesn't mind leaving her hair down, she often ties her hair into a ponytail to keep it neat and prevent it from snagging on anything while she moves. This becomes especially important when attending to her line of work, allowing her to navigate the terrain and sprint from danger as soon as she senses it. Simple and clean, comfortable and best suited for the job at hand - Sayoko's choice of clothes usually ranging from a casual sweater and khakis to a cheongsam with golden highlights for formal occasions such as interviews or reports. Investigations typically require her to get down in the dirt, so her wardrobe consists mostly of outfits that she can sacrifice and swap around to keep things somewhat interesting for herself. The one thing that remains consistent throughout her choice of clothes, however, is the long sleeves and black gloves, whether detachable or not. Perhaps, they're to cover up scars or to ensure that she doesn't touch bloody items with her bare hands. Either way, she is almost never seen without them. HISTORY "Why can't it snow more often?" There's really nothing special to her story - She grew up in a loving family, she made friends, had many adventures and disagreements with those around her. Sayoko was the epitome of normality, getting through years of schooling without much problems and never really gaining a black mark to her name. Neither isolated nor being the life of the party, she often hung around in the library and enjoyed her time practicing her shots in the archery club, never getting bothered by a single person and always managing to get by. Life was pretty easy-going until high school loomed upon the horizon - Teachers would begin to remind the class to consider their career paths wisely, her classmates would begin comparing their quirks heavily as if they were ever going to receive an invitation to attend UA's hero course. In the madness of decisions and a lack of input from her parents, Sayoko would choose the most obvious route to ensure success and freedom in future options: Attend the general education course at UA and figure out her path from there. The rest was pretty much history, the girl attempting and passing the entrance exam, getting through each and every year and then graduating with full qualifications to gain pretty much any small job she wished to apply for. And yet, something would pull her back towards the world of heroism (or maybe it was just pure fluke). Within a year of working part time and pursuing forensic and computer science, Sayoko would land an internship in the Hero Association as a rookie investigator and info-broker, slowly easing her way into having it as a part-time job. And along the way, something something she may have met a mentor who she often refers to as old man, something something damn you old man. For now, she works on any cases that she can get her hands on whilst continuing her studies, lacking fear of danger and death but remaining vigilant and ready nonetheless. Surely, she'll be able to learn many more things along the way. ITEMS ◈ investigative notebook: A small hard-cover notebook well suited for the dust and the dirt of any crime scene. Sayoko is careful not to stain its pages with any blood or strange substances from her work, always seeking comfort in the smell of aged paper during investigations of especially gruesome cases. ◈ handphone: Bearing reminders of important dates, activities and deadlines, one can find all of Sayoko's work contacts in this neat little gadget. Friends and family numbers are remembered by heart, if only to provide a fleeting hope that her job will never intertwine with their lives. ◈ crystal charm: A masterpiece of her own creation, Sayoko distinctly remembers that the square crystal was made of water with blue food colouring. It has since been cut, polished and framed in a gold-tinted metal decorated with red braids reminiscent of good luck charms in hopes of keeping her safe in everything she does. ◈ handgun: It's a little unsightly, but necessary for self-defense nonetheless. Having received a license for it after applying for months on end, Sayoko always keeps it concealed on her person whenever she heads out for work-related things or personal investigations. ◈ pills: A temporary solution for when her blood crystallises, Sayoko carries a packet of these specially designed pills no matter where she goes. Though she may feel slightly better after taking one, it's still recommended that she goes on to seek medical treatment as soon as possible. [newclass=.minerva]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.minerva a]font-family:times new roman;font-size:14px[/newclass][newclass=.minerva b]font-family:times new roman;font-size:14px;color:#78617a!important[/newclass][newclass=.sayokoappearance]font-family:times new roman!important;font-size:13px!important[/newclass][newclass=.minerva b]font-family:times new roman;font-size:13px!important;color:#78617a!important[/newclass]
[attr="class","minerva"] QUIRK Q U A R T Z » QUIRK TYPE: Emitter » QUIRK RANK: Beginner » QUIRK TIER: Bronze » DESCRIPTION: Quartz, once deemed a never-melting ice created by the gods. In a sense, Sayoko's quirk can be likened to such a tale, granting her the ability to crystallise liquids into tiny fragments and dissolve said crystals back into substances. At her current level of proficiency, she may only affect samples of liquids that fit into a cup each time she uses her quirk, allowing for 2 posts of free usage and 2 posts of cooldown. In regards to liquidation, Sayoko is only able to liquidise crystals that she has created, requiring 1 post to do so and 2 posts of cooldown. Though the crystals she makes seem to mimic the properties of actual gems (water turning to quartz, blood turning to ruby, etc.), they don't possess the same quality nor worth in terms of selling price. With a little luck, you may be able to fool those who don't know any better, but attempting to trick those with the knowledge on what to look out for in a gemstone is nigh impossible. » DRAWBACKS:While handy for collecting evidence in her line of work, Quartz is a double-edged blade that holds the potential to kill its user. Crystallisation of substances does not remove its innate effects and may result in problems if a person holds it or remains in close proximity of it for too long - Dependent on how it affects a person; If a toxin is crystallised, a person would be poisoned if they inhale or remain in contact with it for too long. If Sayoko attempts to solidify substances or liquify crystals too quickly, her quirk will begin to affect her blood, causing it to crystallise and cause internal blood clots that should be tended to as soon as possible. Ignoring the blood clot can lead to swelling, throbbing pain, breathlessness, coughing of blood and in worst cases, death. OTHER ABILITIES H I S T O I R E » ABILITY RANK: Novice » ABILITY TIER: Bronze Perhaps it's simply intuition, perhaps it's a skill that has been trained over years of attempting to blend into crowds and working on actual crime scenes. Whatever it may be, Sayoko has the innate ability to piece small details together to form a greater picture, greatly benefitting her in attempting to solve cases that she's been assigned. Furthermore, due to the aspects of her job, Sayoko is more than able to dive into archives and crack a few lightly-encrypted sites with a little effort. When placed in a crime scene, given a digital interface or made to interrogate a person, she won't cease to pry into every faucet of possibility as long as it gets her to an answer. Though her theories may not always hit the mark, she is more than often able to at least obtain leads to continue her search past the surface. S H A R P S H O O T E R » ABILITY RANK: Novice » ABILITY TIER: Bronze Society may believe that heroes are dependable, but Sayoko wouldn't hold her breath on that front. After years of practicing competitive archery in club activities and being officially trained in firearms, her accuracy is definitely something that a newbie wouldn't be able to pull off unless by fluke. Shooting whilst moving and sniping long-range targets is still something she's working on but she's a quick learner for sure. PLAYED BY MYRIASCOPE [newclass=.minerva]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.minerva a]font-family:times new roman;font-size:14px[/newclass][newclass=.minerva b]font-family:times new roman;font-size:14px;color:#78617a!important[/newclass]
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Adderall
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The Weeb
myri
??? IS A NORMIE
myria IS GANGGANG
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Post by myria on Jan 14, 2021 10:33:53 GMT
[attr="class","lapis"] Credits to @rx for the template MOMOKO IWASAKI OVERVIEW » NAME: Momoko Iwasaki · 岩崎 桃子 » ALIAS: Momo, Froggy (use it at your own risk), Kek » VIGILANTE ALIAS: Lapis » AGE: 16 » GENDER: Female » SEXUALITY: Undiscovered » BLOOD TYPE: AB- » LATERALITY: Left-handed » NATIONALITY: Japanese » BIRTHPLACE: Tokyo » SPOKEN LANGUAGES: Japanese (Native), English (Conversational) » AFFILIATION: Vigilante » Vigilantes are people who voluntarily carry out duties usually done by heroes without paying attention to the law. Due to the hero regulations, people are not allowed to carry heroic duties out on their own and vigilantism is therefore forbidden. » RANK: Knight » You’re the epitome of normality; there’s nothing special about having an ability and simply using it by yourself without associating yourself to one of the two sides. You’ve just started your career and no one will likely even care about you as you are neither a hero nor a villain. This might turn out to be a benefit for you, as you’ll be less targeted than many students that enrolled in the U.A. High. Otherwise, you’ll have to work hard to gain yourself a reputation. » THEME: My Time || LullabyePERSONALITY » POSITIVE TRAITS:✔ Versatile ✔ Easy-going ✔ Forgiving ✔ Loyal ✔ Self-sufficient » LIKES:✔ Solid ground ✔ Cherry blossoms ✔ Oversized hoodies ✔ Psychoanalysis ✔ Winging it
» GOALS:★ As far as she knows, Momoko has no real aspirations or goals in her life. Perhaps, she'll find one in the near future. | » NEGATIVE TRAITS:✘ Scatterbrained ✘ Indecisive ✘ Reckless ✘ Gullible ✘ Showoff
» DISLIKES:✘ Swimming ✘ Thunderstorms ✘ Detailed plans ✘ Liars ✘ Being left behind
» FEARS:☠ Drowning in deep waters ☠ Losing friends ☠ Being treated as different due to her mutation |
Perhaps, she's allowed herself to cling to childhood traumas a little too long. At the very same time, it isn't exactly as if she could seek any kind of help for herself simply on a whim. Given how little her parents have been around for the entirety of her childhood, Momoko has had to grow up significantly faster than her peers and learn how to be independent. She knows how to stand up for herself and will most certainly nurture another who lacks the capability to care for themselves. On one hand, it could be attributed to the idea that she never wishes for anyone to face what she's gone through but if one were to ask her why she takes care of others, she will merely shrug it off as an eyesore that she didn't need to keep watching. When she's not busy mothering another person, one can probably find Momoko up to acts of mischief and indescribable mayhem. While her acts aren't necessarily done out of malice, her bad decisions most certainly do not seem to involve any consideration of consequences, only the end results that she may achieve. Since things never seem to go the way she plans, she's grown used to readjusting her course of action on the fly and hardly enjoys when someone tells her what to do. APPEARANCE [attr="class","momoappearance"] | » HEIGHT: 152 cm || 5'0 » WEIGHT: 45 kg || 99.2 lbs » EYE COLOR: Turquoise » HAIR COLOR: Pink » SKIN COLOR: Slightly tanned » SCENT: Cherry blossoms » ABNORMALITIES: Due to her poison dart frog mutation, Momoko's back is tinted blue with black spots, a pattern that is commonly seen in blue poison dart frogs. She is also known to have smaller patches of said pattern across her limbs and her neck seems to have a hexagonal-patterned patch that shifts colour to reflect the current concentration of toxins in her body. » FACECLAIM NAME: Blue Poison » FACECLAIM SERIES: Arknight
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» NORMAL APPEARANCE: She's your typical gal you'd see on the streets, always picking comfort clothes over trends and fashion. No matter the weather, her usual outfit consists of long-sleeved clothes or jackets and knee-high socks, all of which are made of breathable material to ensure that she doesn't overheat. In the end, as long as she's able to cover up any patches of skin that allude to her quirk mutation, she'll be comfortable. » VIGILANTE GEAR: She didn't give much thought into this. After all, vigilantes who tend to stand out the most are those who go out of their way to design their looks! Donning a simple blue jacket over whatever clothes she chooses to wear, Momoko's vigilante costume really isn't something that stands out in a crowd, allowing her to keep her identity under wraps better than most. On top of that, she has several pouches and vial carriers that she straps to her person, allowing her to bring along any poison darts, first aid supplies or ammunition she requires on her jobs. HISTORY "How much more will you take from me?" Sometimes, a home just doesn't feel like a home and family feels more like strangers. As a child, Momoko rarely got to see her parents, much less have the opportunity to spend any time with them. Instead, she would be left at home with her grandparents for her first few years, growing up amidst gifted storybooks and stuffed toys without much company. They weren't there for her first few words, nor her first few steps, always absent for her birthdays due to their work and how often they had to go overseas for conferences. Getting along with other kids was a somewhat weird experience, her lack of talking to people making her rather awkward when trying to express her thoughts and her independence making her slightly unwilling to work with others and their crude methods. It wouldn't help either when her classmates found out that her parents were never present for any school festivals or parent-teacher meetings, eliciting a mixed response of malicious teasing and unending pity. However, not once would Momoko stand for the bullying, often devolving name calling sessions into full out playground fights if only to wipe a damn smug off her tormentor's face. Of course, every altercation was quickly met with a warning and detention for all those related, exchanged apologies insincere before they parted ways and returned home. Things remained more or less stable in such a way, antagonisation met with retaliation and matters of friendship dealt with an emotionless front. At least, until the holiday school trip to the pool. Given the strange manifestation of her quirk, Momoko was incredibly self-conscious. Moreover, she had never been taught how to swim due to a lack of parental figures to do so. Thus, she'd choose to sit by the edge of the pool and chill whilst watching the rest of her class play. And yet, she'd be harassed once again, being called names as per usual and meeting such aggression with willful ignorance. Just as she got ready to stand up and leave, one of the bullies would push her into the pool, convinced that it would be relatively harmless since she possessed a frog mutation, only to watch as Momoko began to panic and flail. She wasn't sure how long she struggled for, only ever able to recall how her bullies had simply watched as she drowned, water washing over her head every time she tried to take a breath and pulling her down into the deep. Just as she found herself losing consciousness, she'd be grabbed by the arm and yoinked out of the pool, shaken and chilled to the bone. This was how she came to know a certain boy that went by the name of Kiyoshi Shibata and made her first ever friend. No matter how many years that passed, the bullying would continue and rumours of her being a violent delinquent would spread through the neighbourhood. She'd be met with many warnings, detention and even suspension through the years, gradually pushing her out of the classroom and causing her to develop a penchant for skipping classes. But such a habit really wasn't all that bad for her, allowing her to find comfort in corners of the school and finally study in peace, before promptly heading to Kiyoshi's classroom during his breaks to bother him. Life was progressing, she was acing her tests and slowly opening up to people. But he'd disappear one day, gone without a trace and met with tears. 'Water gives lives, but it also takes.' There would be no way for her to process this, unwanted memories of the endless deep and the news only further hammering the fear in. For a whole month, Momoko would become a shut-in, unable to bring herself to leave her room, much less go out or attend school. She didn't want to be anywhere near places that would remind her of Kiyoshi, uncertain of how she'd react if she truly gave herself time to think through it all. At the same time, she couldn't afford to keep moping around, her devolving mental state clearly starting to worry her grandparents. So she'd begin to deceive them, donning her school uniform and leaving the house in the morning, only to spend her time wandering around the city then returning in the evening. This led to many odd hijinks around her neighbourhood, including small things like helping rescue a cat to chasing off gangsters in the alleyways. Soon enough, she'd catch the attention of a passing vigilante, one who would introduce her to the Undertow and convince her to become a vigilante herself. And eventually, Momoko would choose to move out to an apartment of her own just to reduce the chances of her grandparents finding out about her little acts of truancy. Between attending classes only for important assessments and being able to distract herself, Momoko has settled into a comfortable rhythm of being free to do as she pleases. She's not quite sure what she wishes to achieve in the future just yet, but maybe she will one day. ITEMS ◈ specialised darts: made with a special compartment to store the toxins she produces, Momoko always likes to keep a few of these on hand just in case. ◈ handheld crossbow: a simple crossbow handcrafted in the depths of Undertow, it's a simple tool that she can wield with one hand to fire her darts with greater accuracy. ◈ first aid kit: consisting of iodine, cotton swabs, plasters and bandages, Momoko's first aid kit is just about enough to cover minor scrapes and wounds. [newclass=.lapis]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.lapis a]font-family:times new roman;font-size:14px[/newclass][newclass=.lapis b]font-family:times new roman;font-size:14px;color:#008080!important[/newclass][newclass=.momoappearance]font-family:times new roman!important;font-size:13px!important[/newclass]
[attr="class","lapis"] QUIRK A Z U R E U S » QUIRK TYPE: Mutation » QUIRK RANK: Beginner » QUIRK TIER: Bronze » DESCRIPTION: Dendrobates tinctorius "azureus", better known as the blue poison dart frog - As with any mutational quirk, Momoko's has gifted her with traits of this particular animal and a few other species of poison dart frogs, altering her appearance just slightly with a blue-tinted and black-spotted pattern. FRODGE: Though she may not possess webbed between her fingers or toes, this is perfectly fine as blue poison dart frogs actually don't possess this feature, making them terrible swimmers. On the flip side, her smaller physique allows her to move faster and remain agile on her feet, outpacing a regular person. Furthermore, her mutation provides her with the ability to scale trees easily, leap a little further and detect slight muscle movements better than most people. POISON TOUCH: As with the laws of nature, the bright colouration isn't just for show. Similar to poison dart frogs, Momoko possesses a series of glands inside her body that allow her to constantly store and secrete toxins from her skin. The toxins that she produces passively are strong enough to numb the senses upon first contact and gradually leads into mild paralysis that impedes fine motor skills (1 post), headaches, nausea or loss of balance(2 posts) if not washed away or removed quickly. On the other hand, toxins that she stores in her glands will continue to increase in potency per turn until it is secreted, being able to cause immediate additive debuffs at max potency upon first contact. The hexagonal-patterned patch on her neck serves as an indicator as to how concentrated the toxin is: Black for numbing effect, seagreen for mild paralysis and blue for headaches and loss of balance. For thread purposes, Momoko always starts with the blue-level of stored poison unless otherwise stated. » DRAWBACKS: What types of shenanigans may a froggy mayhem cause? For one, Momoko is hypersensitive to dehydration and will tend to tire out more easily when she's dehydrated, even going into hibernation in worst case scenarios. She is also adverse to colder climates, tending to slow in terms of reaction speed when operating in low temperatures. Beyond natural disadvantages and moving onto quirk specific ones, Momoko's poison touch only works when in direct contact with a person and does not discriminate between friend or foe. Opponents that remain out of reach, can dilute her poison or are completely immune to it will not be affected in the slightest. After secreting her stored poison, Momoko requires time and nutrients to store more. Without eating, she will only be able to passively secrete poison of base potency and if she chooses to push her boundaries, can face severe malnutrition and even death. OTHER ABILITIES O U T E R R O U T E » ABILITY RANK: Beginner » ABILITY TIER: Bronze With a little effort and change in perspective, one can always find alternatives to getting what they want. Information is key to her lifeline of freedom and Momoko knows that. Thus, she has picked up a few tips and tricks on actually criminal actions such as hacking into lower security systems and lockpicking. Sure, she might get caught whilst trying but at least she put in the effort! T R U E S H O T » ABILITY RANK: Novice » ABILITY TIER: Bronze She's not an expert at it but she can most definitely land a few well-aimed shots. Momoko specialises in the crossbow and other handguns, allowing her to be a little more accurate at aiming whilst moving. However, she isn't quite making trick shots whilst performing acrobatics stunts just yet. Showboating can come a little later after getting the basics down! PLAYED BY MYRIASCOPE [newclass=.lapis]font-family:times new roman!important;font-size:14px!important[/newclass][newclass=.lapis a]font-family:times new roman;font-size:14px[/newclass][newclass=.lapis b]font-family:times new roman;font-size:14px;color:#008080!important[/newclass]
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